Re everyone can win — yes. Positive-sum outcomes are as hard to intuit as exponential growth, so we tend to underprice the possibility.
What’s so interesting about this is that SpaceX is getting to eat their cake and have it too - they get the benefits of being a lab, vertical integration into inference, and being a Cursor style router.
Hearing this week that personal assistants cost $3k-$7k per user per year, depending on scale effects / vertical integration / model selection. Implications/questions:

Prompt: I want you to create a Habbo Hotel isometric game where you wander around a record shop inspired by Play De Record in Toronto or Gramophone. You can look through stacks of records, which are real songs. You can preview them, and when you're not, there's a turntable at the back where people are playing tracks that everyone who's in the room can listen to. I want to match the visual style of Habbo Hotel with the layout of these record stores in the 1990s, and obviously have everybody look like they're kind of DJ-inspired and from the 1990s potentially. We've done a bunch of work on Blender and things like that in the past, so feel free to look past our old threads to look at how we did the Contra game and see if that helps you at all, and feel free to use anything you need that's remote, like GPU rendering to make this faster.
Prompt: I want you to create a Habbo Hotel isometric game where you wander around a record shop inspired by Play De Record in Toronto or Gramophone. You can look through stacks of records, which are real songs. You can preview them, and when you're not, there's a turntable at the back where people are playing tracks that everyone who's in the room can listen to. I want to match the visual style of Habbo Hotel with the layout of these record stores in the 1990s, and obviously have everybody look like they're kind of DJ-inspired and from the 1990s potentially. We've done a bunch of work on Blender and things like that in the past, so feel free to look past our old threads to look at how we did the Contra game and see if that helps you at all, and feel free to use anything you need that's remote, like GPU rendering to make this faster.

An opportunity hiding in plain sight is that much of the Instagram audience seems to prefer the Muse visual interface to iMessage.
Comparative advantage, i.e., how agents discover / hire / diligence / pay other agents, is going to be a critical concept in this new world.