A concise guide to the prototyping phase of product development focusing on building a minimum viable product (MVP), rapid prototyping (fail fast), prototype testing in two phases (alpha/internal testing and beta/user acceptance testing), regulatory compliance, iterative improvements, and preparing for full-scale production and distribution.
Chapters
It's finally time to see your product come to life. Or almost. This is the prototyping phase. Start with a basic design, also known as your minimum viable product or mvp. This is just the most basic version of your product that still delivers its core functionality. In startup world, we also talk about rapid prototyping or failing fast. The goal here is to create a rough version, quickly, identify what doesn't work, fix it and repeat. And this isn't just for the product itself, but for the manufacturing process as a whole. You can think about prototype testing in two phases, alpha testing and beta testing. Alpha testing is like internal quality control. You want to make sure the product does what it's supposed to do and does it reliably, safely and doesn't break under stress. This is also where you'll want to make sure your product is compliant with any relevant government regulations or industry standards. Now, once you've sorted out the internal kinks, it's time for beta testing, sometimes called user acceptance testing. This is when you offer the prototype to a limited audience of real world customers. This way you can make valuable adjustments to the product based on actual use. Once you're confident that you've adjusted, improved and iterated enough well, you'll finally be ready for full scale production and distribution.