Marauder Builds, Battle Pirates In Depth Builds.

29 Dec 2013 · 3 min
3:06

In this tutorial, the speaker walks low‑level Battle Pirates players through three practical Marauder ship configurations. He explains a low‑armor, fast‑repair philosophy that lets fleets be sent on suicide missions and instantly repaired in five minutes. The first build, the Thud fleet, uses Thud IV kinetic weapons, Reactive Armor 1, and Level 4 and Level 2 Iron armor to stay lightweight. The second, a Mortar build, equips all level‑2 mortars (the heaviest weapons) with low armor and Reactive Armor to maximize damage output while keeping weight low. The third, a Missile build, employs three level‑3 Rapier missiles (or Cutlass missiles if available) with medium armor and Reactive Armor, noting that Guiding Scrambler provides high evade but is often too heavy for this setup. Throughout, he compares Reactive Armor to Guiding Scrambler, discusses weight constraints, and recommends the Thud fleet as the most versatile. He also mentions that full fleets can be built in under a day, emphasizing quick turnaround and strategic flexibility.

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