A developer is building a business sim where you start selling boxes, hire staff, upgrade to baseball bats, then unlock cocaine dealing. You chase milestones from $1 million to $25 billion, buying Lamborghinis and taking money baths along the way.
Chapters
I'm making a Wolf of Wall Street simulator. You're the CEO of this company, and by the end we'll be making billions of dollars. Let's start by making and selling boxes. Hire employees to do the job for you. Now you can sell something more expensive. Let's pick the baseball bat. Did I just catch you slacking off? We have $100 grand. Let's unlock the drug dealer. Ooh, cocaine. This will make us faster and more productive. We just made $1 million. Time to buy a Lambo. You can actually get a license for selling coke. Now we're moving dirty white like mosh pits. We just made— $25 billion! Time to take a money bath like Mr. Krabs. This is very early in development. We want to create an entire business and capture that Wolf of Wall Street debauchery. What do you want to see next?