Charles Cormier breaks down MapleStory's approach to keeping an MMO alive for decades. The game uses long content streams like World of Warcraft does, and 2023 proved crucial for understanding how this model works for both traditional MMOs and Web3 games.
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There was a really cool GDC talk from the creative directors on MapleStory. And these guys had just become massive in the industry, billions and billions market cap. And they talked about how to build a sustainable Web3 game. And they didn't even talk about a Web3 game. They talked about MapleStory and how that game has been going on for 20 years. They release more updates every year than anyone else. And just talking really about that content stream. So I think that that's where you would need to look at for a game like World of Warcraft in terms of, like, how do you get an MMO or an online game like that to have legs and be sustainable? That's, like the key part. But then you have to go deeper, right? So back to your question on these groundbreaking games. I think 2023 was a special year for the games industry.