Fynn Glover argues you should charge for your product immediately, even if it's unfinished or buggy. He launched a paid Substack newsletter on day one and got paying subscribers right away, proving you don't need a free trial or polished product to ask for money.
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Are there any misconceptions about pricing that you think are prevalent across early-stage operators and founders? Maybe there's a misconception that, and this goes back to what I was saying about pricing from the get-go, that charging your customers is somehow bad. You have to have a free trial. You have to have freemium. It's kind of embarrassing to ask a customer to pay if you're not feature complete or you have some bugs. It's like none of these things are true. Completely okay to charge from day one. You know, this is a joke, right? But I launched my Substack last week and I had a paid plan from day one. And guess what? I got a bunch of people pay me.