Drum Programming, Part 1: Audio Sequencers

14 Aug 2018 · 6 min
6:23

J. Anthony Allen shows how to build a drum beat by placing kick, snare, and hi-hat samples on separate tracks and snapping them to the grid. Misalignment by even a few pixels makes the beat sound sloppy, so he zooms in to lock every hit exactly on the grid line.

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