AI Learns To Improve Smoke Simulations | Two Minute Papers #188

13 Sept 2017 · 4 min
4:20

A Two Minute Papers video (host Károly Zsolnai-Fehér) describes a new AI-driven technique for producing high-resolution smoke simulations from coarse simulations. The method learns mappings between low- and high-resolution patches using a database of simulations and two neural networks (one for density similarity, one for vorticity), applies matching high-res patches to the base simulation, and correctly handles boundary conditions. The host compares this to the older Wavelet Turbulence heuristic and praises the new results, and closes with personal remarks about the series' educational impact.

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