Beautiful Gooey Simulations, Now 10 Times Faster

2 Apr 2019 · 3 min
2:55

A short YouTube video (Two Minute Papers-style) describing recent improvements that allow running the Material Point Method (MPM, called NPM in the transcript) efficiently on graphics cards. The presenters claim up to a 10× speedup over previous work, demonstrate a granular scene with >6.5 million particles running at ~40 seconds per frame, and a gelatin scene running in <7 seconds per frame. The technique also claims improved numerical stability for simulating grains, fluids, snow, cloth and other materials. The video ends with a Patreon call-to-action.

Questions this video answers

Up to 10 times improvement.

More than 6.5 million particles.

Around 40 seconds per frame.

Less than 7 seconds per frame.

April 2, 2019.

Chapters

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