Deep Reinforcement Terrain Learning | Two Minute Papers #67

19 May 2016 · 3 min
2:55

Deep reinforcement learning trains simulated creatures with roughly 20 joints to walk across varied terrain by learning to map their body state and surroundings to movement commands. The neural network adapts to obstacles and slopes, works with different creature shapes, but only in 2D simulations.

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LARRUZ

May 19, 2016

About 20 links

It is restricted to 2D (planar) simulations)

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