How Do Hollywood Movies Render Smoke? | Two Minute Papers #127

13 Feb 2017 · 4 min
4:27

Volumetric path tracing makes smoke and haze look realistic in movies, but naive simulations are expensive. A technique called equiangular importance sampling focuses computation on the light paths that matter most, cutting rendering time dramatically. Marcos Fajardo and the Arnold Renderer team won a Technical Oscar for this work.

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