Large-Scale Fluid Simulations On Your Graphics Card | Two Minute Papers #123

29 Jan 2017 · 2 min
2:07

GPU-based fluid simulations run much faster by using parallel compute units. When simulations get too big for one GPU's memory, you split the domain across multiple GPUs with a CPU managing the boundary exchanges between them. The challenge is making sure the subdivided solution matches what you'd get from simulating the whole domain at once.

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