MIT 6.S094: Deep Reinforcement Learning for Motion Planning

22 Jan 2017 · 47 min
47:29

Lex Fridman introduces Deep Traffic, a course project where you train neural networks to drive cars in simulation. The lecture covers reinforcement learning basics: MDPs, Q-learning, and why Deep Q-learning works on Atari games where the state space is too large for traditional methods.

Questions this video answers

28 by 28 pixels (784 total inputs).

0 to 255 (per pixel).

Hidden layer: 15 neurons; Output layer: 10 neurons.

Four frames are stacked; grayscale with 256 gray levels.

84 by 84 pixels (per frame).

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