NVIDIA Just Supercharged Ray Tracing!

26 May 2024 · 7 min
6:58

NVIDIA and University of Utah developed a ray-tracing technique that extracts 25 times more information per light path, reducing noise flicker and improving anti-aliasing and bokeh. The method works well in most cases but struggles with motion blur and certain pixel filters, and the code is publicly available.

Questions this video answers

The University of Utah and NVIDIA.

Approximately 25× more rays ("25 times more").

Yes — the video states the source code is publicly available.

2024-05-26

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