NVIDIA’s New AI: 20% Faster Game Graphics!

22 Oct 2023 · 5 min
4:56

Commentary on a recent paper presenting a differentiable mesh-generation technique that reconstructs high-quality 3D geometry (and animations) from images and video. The new method reportedly produces geometry better suited for 3D printing, converges from an initial shape to desired geometry, enables animated tetrahedral meshes for physics simulation, and uses about 20% fewer triangles than traditional methods like Marching Cubes.

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About 20% fewer triangles/elements.

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