Oriol Vinyals: DeepMind AlphaStar, StarCraft, and Language | Lex Fridman Podcast #20

29 Apr 2019 · 47 min
46:44

Oriol Vinyals from DeepMind discusses AlphaStar, the AI that learned to play StarCraft at a competitive level. The project faced massive challenges: the game has more possible actions than atoms in the universe, players can only see part of the map, and everything happens in real time. AlphaStar learned first by watching millions of human replays, then got better by playing against itself.

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