Real-Time Holography Simulation!

This content was created by LARRUZ. This content was uploaded by LARRUZ. This is a YouTube video titled "Real-Time Holography Simulation!" created on October 31, 2018, discussing techniques for creating photorealistic materials in virtual worlds using neural networks and learning algorithms. The video covers methods for rendering materials from photographs and explores advanced techniques for acquiring and simulating holographic materials.
Chapters
Dear fellow scholars, this is two minute papers with if we wish to populate a virtual world with photorealistic materials, the last few years have offered a number.
Of amazing techniques to do so.
We can obtain such a material from a flash and no flash photograph, pair.
Of a target material and having a.
Neural network create a digital version of it. Or remarkably, even just one photograph is.
Enough to perform this.
This footage that you see here shows these materials after they have been rendered.
By a light simulation program.
If we don't have physical access to.
These materials, we can also use a.
Recent learning algorithm to learn our preferences and recommend new materials that we would enjoy.
However, whenever I publish such a video.
I always get comments asking but what.
About the more advanced materials?
And my answer is you are right.
Have a look at this piece of.
Work which is about acquiring printed holographic materials.
This means that we have physical access.
To this holographic pattern, put a camera.
Close by and measure data in a.
Way that can be imported into a.
Light simulation program to make a digital copy of it.
This idea is much less far fetched.
Than it sounds because we can find such materials in many everyday objects like banknotes, gift bags, clothing, or of course security holograms.
However, it is also quite difficult. Look here.
As you see, these holographic patterns are quite diverse and the well crafted algorithm would have to be able to capture this rotation effect, circular diffractive areas, firework.
Effects, and even this iridescent glitter.
That is quite a challenge.
This paper proposes two novel techniques to approach this problem.
The first one assumes that there is some sort of repetition in the visual.
Structure of the hologram and takes that into consideration.
As a result, it can give us.
High quality results by taking only one.
To five photographs of a target material.
The second method is more exhaustive and needs more specialized hardware, but in return can deal with arbitrary structures and requires.
At least four photographs at all times. These are both quite remarkable.
Just think about the fact that these materials look different from every viewing angle.
And they also change over the surface of the object.
And for the first technique we don't need sophisticated instruments, only a consumer DSLR camera is required.
The reconstructed digital materials can be used.
In real time and what's more, we.
Can also exert artistic control over the.
Outputs by modifying the periodicities of the material.
How cool is that?
And if you are about to subscribe.
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That would be a bummer because I.
Have a lot more amazing papers to show you.
Thanks for watching and for your generous support, and I'll see you next time.










