Simulating Water and Debris Flows

21 Aug 2019 · 3 min
2:52

Károly Zsolnai-Fehér breaks down a new method for simulating water mixed with debris and sediment. The challenge: modeling how fluid and particles push back on each other without the simulation gaining fake mass. The result handles millions of fluid particles and hundreds of thousands of sediment particles, rendering frames in minutes instead of hours.

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