Terrain Traversal with Reinforcement Learning | Two Minute Papers #26

18 Nov 2015 · 3 min
2:35

Károly Zsolnai-Fehér explains how reinforcement learning trains digital dogs to run and navigate obstacles by adjusting leg forces, joint angles, and spine curvature. The system maps states to optimal actions through rewards and punishments, and works equally well for bipeds and quadrotor control, yet remains underused in computer graphics.

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