The rise and fall of LEGO: From near bankruptcy to the world's largest toy company

The video chronicles LEGO’s journey from its founding in 1932 as a maker of high‑quality interlocking bricks to becoming the world’s most profitable toy company in 2023, while also detailing its near‑collapse in the early 2000s. After decades of success, the 1990s brought industry disruption—price‑cutting big‑box retailers, the rise of video games, and declining birth rates. LEGO’s leadership responded by diversifying into unrelated ventures (clothing, electronics, theme parks) and expanding its product line to over 7,000 distinct brick variations, creating a costly complexity nightmare that led to its first loss in 1998 and a $800 million debt by 2003. An initial turnaround CEO cut jobs and pursued globalization but failed to address core issues. In 2004, former McKinsey consultant Jørgen Nudstrup was hired by owner Kjeld Christiansen. Nudstrup’s strategy focused on returning to LEGO’s core mission of creative play: he eliminated 30 % of brick variations, cut half of the product kits, reduced staff by 20 %, and injected $125 million of family capital. He shifted the company to a customer‑centric approach, gathering adult fan input, which led to iconic licensed sets (Star Wars, Marvel, Harry Potter, Ghostbusters) and a deliberate move into the adult market. Partnerships drove a 35 % revenue boost from Star Wars alone. Nudstrup also reshored brick manufacturing to Denmark to ensure quality and control. These changes produced a profit in 2005, and growth accelerated: sales quadrupled during the 2008‑09 recession, LEGO became the most profitable toy maker by 2010, launched the successful LEGO Movie in 2014, surpassed Mattel, reached $3.5 billion in 2011, $9 billion in 2021, and over $10 billion in 2023 with 25,000 employees. Expansion into China and pandemic‑driven home‑stay boosted sales further. The video concludes that LEGO’s turnaround illustrates the power of simplifying operations, focusing on core value, leveraging brand partnerships, and maintaining a learning organization, positioning the company for a bright future.
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Seemingly every mall in America has one of these things, a LEGO store, which makes sense considering that as of 2023, LEGO is the biggest and most profitable toy company in the entire world. But would it surprise you to know that just in 2003, the company was losing $1 million a day and on the verge of going bankrupt? How did they create this remarkable turnaround and create the giant that is LEGO today? That's what this video is about. LEGO got started back in 1932 based on one simple idea. High-quality interactive play based on interlocking bricks. For decades, that plan worked fabulously. It was even named the Toy of the Century. And I can remember growing up back in the 1980s, man, I love to get Legos. You know, we did some crazy stuff with those things. And it turns out millions of other kids did too. But then the 1990s started to bring a seismic shift to the toy industry. You saw things like the big box retailers coming in and slashing prices, Video games and cable TV were taking away attention, and most importantly, the number of kids that were around was decreasing radically. Birth rates were going down. But LEGO's leadership at the time, instead of focusing on their core business and making it better, uh, they did what a lot of management teams did. They panicked and started diversifying into a bunch of stuff, well, they didn't know that much about. They launched a flurry of new ventures: clothing lines, electronic sets, theme parks. If you name a fad, they decided they were going to be late to enter it, and they were going to chase it. And that doesn't work internally when you're trying to do everything. The thing that does to your company is exactly what happened to LEGO next, which is the inside of the business turned into a complexity nightmare. They had all kinds of different models and just trying to do everything all at once was creating a mess. And when things are complex like that, costs go through the roof, but that doesn't necessarily translate into sales. So 1998, LEGO posts its first ever loss as a company. So they did what you'd imagine. They hired a turnaround CEO. And, and on this channel, we've talked a bit about the kind of turnaround playbook. This person came in and ran it. Uh, they cut jobs, pursued globalization, but they didn't really change much fundamentally about the way the business was being approached. But that wasn't enough. The core of the business was still not getting addressed. It had a brain that was getting diluted, and they weren't doing much to fix the internal complexity that made LEGO just a really difficult business to run. Fast forward to 2003, and the company was at the brink of disaster. They had $800 million in debt, sales were down 30%, and it was just a matter of time until they weren't a business anymore. Insiders at this time said things were so bad that the company was in near months of running out of money entirely. Uh, one described it as quote unquote near certain doom, and a miracle is going to be needed to save LEGO. But before I tell you how all that went down, let me invite you to subscribe to my channel. I have a goal of reaching a million subscribers, and you doing so would be a big help. So please, it'll make me happy. Enter Jørgen Nudstrup. He was hired by lead owner Knold Christiansen. These guys are Danish, by the way, which is why I'm butchering them with my Texas American accent. But he was hired by the owner in 2004 to come in and turn the business around. And Christiansen had been the grandson of the founder. And he, at this moment, was incredibly brave, 'cause he made the realization that he wasn't the right person to fix the business. And stepped aside and brought in Jørgen. Jørgen was just 35 years old. He was a former McKinsey consultant who had been doing strategic planning inside of LEGO. And Jørgen had no ties to the founders. He had no ties to the family. So if they needed somebody who was gonna be a true outsider in terms of the way things had always been done at LEGO, he was a perfect candidate. In the very first meeting with his team, he shot them straight, as one would do if you had a cowboy hat. So he famously told them, "We're on a burning platform. We're running out of time and we're running out of cash. To move, well, fast to fix things. Jørgen asked himself an astute question, which is, what if the problem is LEGO itself? In other words, has the company forgotten its core mission and what it's really about? And the truth was it had. Zeroed in on the core of what LEGO was all about, this idea of creative play, and he zeroed in on that and said, anything else that's not part of that is gonna be on the chopping block. We're going back to what made us great in the first place. Jørgen discovered that the company was producing over 7,000 different variations of little plastic blocks. Sort of complexity, which added really no benefit for the consumers, was pushing just cost out of control inside of the business. LEGO eliminated 30% of those distinct parts and cut over 50% of the different kits that it sold, seemingly overnight. And as often happens to companies during good times, uh, it had gotten bloated. There were a lot of people who were just dead weight inside the organization. He cut nearly 20% of the staff, which was over 1,000 jobs. He scrutinized every single expense, famously going in at one point and realizing that their highest-priced kits were some of their least profitable, and showing that the company had really gotten so focused on creative innovation that they had forgotten they needed to make money. And remember former CEO and owner Christiansen? He had to step up at this time, and he and the family committed $125 million in cash that they injected into the company in order to give it time to complete the turnaround. And this is a lesson about business ownership. And one thing people don't understand is, you know, a business is kind of like a child. A lot of times it's going to be hugely beneficial for you. It's going to pay off. You're going to get all these benefits out of it. But sometimes you need to step in and bail it out and you need to make sure you save up enough for your rainy day fund to be able to do that. And good news, the Christiansen certainly had. In 2005, he sold off the first of kind of the non-core assets, which was the LEGO theme parks. He sold it to a company named Merlin, which is backed by Blackstone Investment Group, and basically simplified the business by getting that stuff out of his way. Jorgen also discovered that basically the company had been building the kits it wanted to build and not the ones that people wanted to buy. So he forced the organization to go out and do customer information, interview them and say, hey, are you interested in this particular design? They didn't say yes. The company stopped building them. The next thing he did was perhaps the smartest move of all, either that or the luckiest. And recognizing that people weren't having kids anymore, he leaned into the idea that so many of the new customers for LEGO were actually adults. And he went to those adults and he said, hey, give us some ideas and inspiration on the types of things we should be building as a company. And that's how things like the Ghostbusters Ecto-1 and even the Friends TV kit— they had a LEGO kit for that— came about. Adults said, please build this for us. And good news is they bought it. And seeing this work so well, Jørgen went all in on partnerships. He went out to things like Marvel, Harry Potter, Star Wars, anything that both kids and these kiddults would want to buy. And it works so well that Star Wars kits by themselves increased revenue by 35% in one year for LEGO. And I just left the LEGO store here in San Antonio, and if you walk through it, it's all branded stuff. And it is a fascinating thing that they've done in there, which is they've enabled us as consumers to get in touch with the tangible side of intangible brands. In other words, like, I could only watch a Star Wars movie, but until now and until LEGO, I couldn't build TIE fighter, but now I can put my own money in there and somebody can make a lot of money from me connecting with that brand. And the strategy has proven to be genius. Before Jørgen, the LEGO culture had been famously creative-driven. The people who were in the dark rooms playing with LEGOs and making the coolest kits they could imagine, they were in the driver's seat. But Jørgen came in and he put guardrails on these folks. He would say things like, you need to hit this particular price point, or here's your target market, or here's the brand you need to build towards. And paradoxically, Giving limitations actually made the creative types and the designers inside of LEGO be even more creative, and the designs started to come out better than before when they had total freedom of control. He next brought back manufacturing of bricks to Denmark itself. I mean, when was the last time you heard of somebody reshoring stuff like a plastic toy? Well, he did it. Of course it costs more, but there was logic in doing it. He knew by bringing it back to Europe and near their headquarters, he could keep a better control on the consistency and the quality. And in doing so, he was making an investment into long-term success and by stability of the brand. So here's the deal, when you go and try to turn around an organization, you're going to get pushback. The number one rule of the institutional imperative, which is the idea that organizations gather around and want to keep doing the same thing they've always been doing, is that they don't like change. And the good news for Jørgen is the things that he put in and the changes he made started to show results almost immediately. By 2005, the second year after Jørgen took over, they showed a slight profit after losing money in 2004. From then on, the growth was astonishing. The simplified customer-centric approach with these branded partnerships produced hit after hit. Everything from LEGO City to more Star Wars to heck, even the Ninjago stuff that came out in 2011, which was their most successful product launch in history. During the Great Recession in 2008 and 2009, when companies were struggling and even going bankrupt, the sales for LEGO actually quadrupled. By 2010, LEGO was one of the most profitable toy companies on Earth. In 2014, they made a splash with The Lego Movie, which was basically a 2-hour celebration of the Lego brand. Uh, it had the Everything Is Awesome song in it. I don't remember that, but everything was awesome. And the film grossed nearly $500 million. 2014, they made headlines when they surpassed Mattel to become the biggest toy maker in the world. And this is the people that make Barbie and Matchbox cars. Pretty incredible turnaround. Bitter that just a decade before, Mattel and Hasbro had dwarfed LEGO. Now the tables had turned. To this day, the heart of the LEGO business is still the brick, and they've done an intelligent thing, which is not to repeat the mistake of the 1990s. All of these ventures into parallel things, whether it's movies or online stuff, it's all designed to enhance the experience with the LEGO pieces rather than try to complement it or even replace it. They've also gotten lucky. The reality is they've been able to embrace this adult market, coming out with things like $800 Millennium Falcon kits or the, or the LEGO Architecture Series, all that targeted at adults rather than children. With adults making up over 30% of toy sales these days and birth rates down, so there's not as many kids, uh, this is a huge move and a very lucky piece of fortune for LEGO. Post-9/11, Jørgen also pushed them globally to expand into other markets like the emerging Chinese consumer market, where they opened up both production and flagship stores. And sales, they kept climbing. In 2011, they reached $3.5 billion. Then came the pandemic. And actually, LEGO was one of the companies to hugely benefit from the pandemic and the changes it did in society. Americans and people worldwide, they're not partying as much and they're not going out. In fact, the average American is spending an hour more in their house now than they did pre-pandemic per day. And so that hugely benefited the company both during the pandemic and then after it. By 2021, LEGO sales had tripled to nearly $9 billion annually. As of 2023, LEGO remains the world's biggest toy maker. It has 25,000 employees globally and over $10 billion a year in revenue. And remember Mr. Kristiansen, who had been CEO at the time? And courageously stepped aside so Jørgen could step in. Well, he and his family still are majority owners of the company and it stayed private, meaning they can continue to invest in it and plan for the long term. Today, the future for LEGO looks incredibly bright. They've locked up all these brand partnerships. They have a community that's just incredible of people who gather around and share around these LEGOs. They have all this real estate locked up and they have an incredible brand known for quality, all creating moats that are going to make it incredibly difficult for anybody else to come in and compete with LEGO. And the beauty of the story is they learned lessons during the tough times and they didn't make those mistakes again. They took the things they learned there, they put them in practice, and it's paid off handsomely. It's a lot of lessons in this story, but the biggest one for me is the idea that companies are like people in that they are learning machines. And if you're going to own a business, if you're going to be an entrepreneur, you need to be personally learning all the time. But then you need to make sure that you have a company that learns all the time, documents those lessons learned from failures, and then puts them into practice. And you can see what it can do for you precisely in the story of LEGO. Oh, and as a business nerd, the thing I love the most about LEGO, and I just left their store, is you go in there and somebody with a straight face will try to sell you $3 worth of plastic for about $250. And it amazes me that, well, people pay for it just because it has Star Wars on it or whatever. So kudos to these guys. They deserved their success. You know, just, just, I'm in amazement and awe. All right. Let me know what you think of this story of LEGO in the comments below. I try to read them all. We'll see you next time.










