Managing Change & Building Winning Teams with Roblox CTO | GLOW24

12 May 2025 · 42 min
42:29

In this interview, Jellyfish CEO Andrew Lau talks with Roblox CTO Dan Sturman about how Roblox operates at massive scale, its organizational design, leadership rhythms, hybrid work policies, and the company’s approach to generative AI. Dan explains that Roblox is a 3‑D creator platform serving 70 million daily active users, powered by ~1,600 engineers across 23 global data centers. He describes the company’s group‑and‑team structure, quarterly strategic reviews, purposeful meeting cadences, and a conservative stance on re‑orgs, emphasizing that re‑orgs should follow functional changes rather than drive them. The conversation moves to the post‑COVID hybrid model, where a three‑day in‑office schedule is used to foster serendipitous interactions, “Roblox week,” and social rituals that restore accidental conversations. Dan then details how Roblox is leveraging generative AI: real‑time voice toxicity detection, Lua‑specific code‑assist, AI‑driven scene generation, and an internal ML platform built with cost‑aware model distillation and strict data‑use policies. He stresses intentional, long‑view decision‑making, careful cost management, and the impact of AI on talent acquisition and career development, advising engineers to stay curious, focus on learning, and adopt an “agile career” mindset. The interview wraps with Dan’s reflections on leadership, the disruptive potential of AI, and practical advice for emerging technologists.

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