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This content was created by Tim Draper. This content was uploaded by Tim Draper. This is a YouTube presentation titled "4 Pillars of Prototyping | Alex Poterek" (posted March 6, 2018). It is a talk by Alex Poterek about designing and validating features in Adobe XD. He describes the product’s evolution, how the team gathers feedback (Twitter, UserVoice, user testing, eating their own dog food), how they question feature needs (example: adding layers and making them contextual/smart), and the importance of building on a design system (Spectrum). He outlines four prototyping pillars — figuring out what's needed, questioning why, building with a solid foundation, and choosing testing methods — and gives examples of paper prototyping, JavaScript prototypes, After Effects for motion finesse, and a visual versioning feature demo (referenced from Adobe MAX). Audience/participants implied: Alex Poterek presenting to a conference or user group (Adobe designers/audience).

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