Descript Mastery - Ask Me Anything

An instructor walks through Descript's core features: converting AI voices to editable audio, managing layers and tracks, syncing multi-speaker interviews, and organizing projects from Composition down to individual Clips. He covers the Media Bin, version history, and practical workflows for social clips and course production.
Okay, so line second here. Okay, so now that we have our AI speaker done, there's this thing on the. This button that says convert to audio. And what that means is this. You can think of this as in draft mode still. So you can't change. Like normally the mouse turns into a. Okay, so now that we have here on our. On the end of the speaker. Done, there's. And I can't do that right now because these are effectively drafts. I can't. I can change the volume, but I can't do a lot of other edits that I could do to a normal soundtrack. So in order to fix that, I need to click this thing that says convert to audio. Once I click that, you can see that I now get that bracket. I can manipulate this layer, this clip like I could anything else, or I can zoom in. I can click on the words and change it like this, or I could restore it. Let me undo that. So, yeah, so for this to be considered an actual soundtrack, you have to do this, convert to audio. And now those are able to be manipulated like any other layer. And you could, for example, apply studio sound, which you don't have to. It doesn't, doesn't really help with an AI voice. It's already high quality. There's not going to be background noise or anything else because it's just created by artificial intelligence. Let me go to the end of scene three. Let me make a new scene. And I'm kind of just. I'm just messing around, just adding stuff that might be interesting to people until we get people joining and asking questions. So feel free to ask your questions as you join. I'm going to go to the Media Bin. This is where we find our videos, our gifs, our images, our audio. And let me mess around with some audio. Let's see here. Sound effects are an easy way to really liven up your videos, or your podcast for that matter. I did a episode this week, by the way. Let me pull up my YouTube page. I have youtubemastery.com which presumably anyone finding this video is subscribed to. But in case you're not descript. And here we go. So this is the. One second here. Let me make this its own window. This is the descript mastery YouTube page. And I posted a new video today, which is this one. And I think this didn't make it into the live stream, so I'm going to cover this again. I did a whole 10 minute intro to this live stream about the project structure because I made a YouTube video about it. But I just realized that I didn't hit go live on the YouTube streaming platform, so I think that didn't make it in there. I'm an, I'm an amateur streamer. This will get better though, I promise. So on the plan, on the page here, you have monthly tutorials. I've done a tutorial every single month since like September of last year. And these are longer. Typically the shortest One here is 13 minutes all the way up to a two and a half hour one. And it walks you through a specific workflow or at a specific level. So this one for beginners is like from literally downloading it to publishing your first project, to like bring your, your video files in, editing them, what makes for good edits, and then all the way through to publishing. That's like, that's like 50% of the course in one video. And it's just hands on. Like, I recommend you have it on another screen, watch it, pause it when you need, do it on your own projects to practice the skill. And then these, these shorter ones are like, this one's about how to set up a squad cast interview and then bring it into descript, Apply active speaker and just go through that whole process as if you're recording a remote interview. And then this one is just a 15 minute, like quick, quick tutorial. Assuming that you're like a little bit above, beyond beginner level, that you've at least opened the software before you get the idea. That's a whole playlist. You can watch all those. This one is just about like cool features in descript, mostly AI stuff and just like a quick thing of like either me testing it out, like seeing what, what kind of capabilities I can get out of it, or just top five AI features, stuff like that. This version updates. One is every time that descript updates, which is bi weekly, every two weeks, typically on a Tuesday, they put out a new version. They're currently on version 87. Version 88 will probably come out on Tuesday of next week. And when those do I make a video just showing you like what's changed in the UI and just whatever you need to know, what, what's cool, what can help out your workflow based on, on the latest changes. And then that's it. Yeah, 96 total videos. And I've started doing these lives every Friday at this one was a little bit later. I was supposed to go live at 1:30, but I had another conflict so I had to push it back to the current time. But typically these are gonna be 1:30pm Mountain Time. U.S. mountain Time. So yeah, feel free to tune into these if you're catching the, the replay of this. I also have and I see at least one viewer in the, in the video now if you want. If you have questions, drop them in the chat, please. I'm just kind of killing time by talking about what I do and things that I've talked about in the past. But I also have a website and there's like, there's blog articles on there. There's. I have tutoring where I do one on one calls with people and I have a course. Of course is actually not linked there, but it's on this website, descriptmastery.com and the course just goes a lot deeper than what I go into on the channel here. So you can, it's very tactical. Like goes through almost every feature in descript, like how to use it and then advice on, you know, what makes for a good edit. Because that's important to know too. Yeah. So that's, that's about this channel and I can go back to. Unless anyone wants to drop questions in the chat, I'm going to talk about what I. I went through this 10 minute long monologue about project structure and then I realized that I wasn't streaming yet. I didn't hit the Go live button on YouTube, so that didn't make it in. So without any questions, I'm going to go into descript project structure. So the, the way that I showed this was from the new button here in your workspace view. When you first open up descript and you click this new button, you get video project and audio project. I created a new video project right here. And inside of your project, this is your project name. It's going to say Untitled when you first create it. And there's gonna be a button that says enable multiple compositions. So until you do that, your project is one composition. You can have as many compositions as you want in a project. And I now have two compositions. If I click on the number two there, I have Composition one and Composition two. And I could create more right here with this new composition button. Or I could copy parts of my video to create a new composition. There's a lot of different other ways to make them, but inside of a composition. So we got Project Composition is the smaller unit. The project has at least one composition. Could have as many as you want. Inside of compositions are scenes. So inside of this composition are four scenes and you create a scene with the forward slash. So you can see I've got a slash there, slash there the slash there I also have. The scenes are marked down here. There's scene three. And let's see. Is this going to show up on the live stream? Catch up a second. There's scene one and scene four here at the end. And when I'm currently in a scene, I know that because this blue vertical line here is inside of scene four. And scene four is highlighted in dark gray. It's darker than this portion before it. That's scene three. I'm in scene four. So whatever I do to scene four is only going to happen in scene four. If I go to my media bin, I go to videos and I click on one of these to add. Only added it to scene four. So that's the purpose of scenes, is they break our project up into smaller units so that we can have a little bit more granular control. But it gets even smaller than that. Inside of scenes we have clips. Clips are. I don't think that's the official word for it, but that's the term I'm going to use for lack of a better way to describe it. And you can make your timeline bigger by putting your mouse on that horizontal boundary right there. When you get those double arrows and drag it up, that makes your timeline bigger. So inside of scene four here, I can split this up. I can break it down smaller into clips by clicking. Putting my playhead somewhere and clicking S on my keyboard. And now you see this. This part to the right of my playhead is highlighted in dark blue. And the stuff to the left of it is light blue, telling me that I'm not currently clicking on it. So whatever change I make is only going to apply to the part of the clip that I have highlighted. So for example, let me just. Let me just put a little bit of separation between these to demonstrate this. So if I take this portion of the clip that I have highlighted, I go to layouts and I change the width of it, effectively zooming in. And I go to this other side, that part is not affected. So that's a way that you can granularly control, make changes to a property is by splitting them, just clipping it up. And now these are individual clips with different levels of zoom. Okay? So that's, that's the complete flow. You have project inside of projects, you have compositions inside of compositions, you have scenes inside of scenes, you have clips. That is the breakdown of the project structure. Now I see. I see people popping in and out of the live stream. Still no questions though. Please drop your questions in the chat if you have Any. Last week, we covered templates at length. We covered mostly templates. We covered a lot of template topics. So what else? I could go into some shapes. I'm gonna add a waveform. And you can see it's a layer. If I make my timeline bigger, this blue part is my waveform. It's a layer just like an image or a video. And I can make it smaller, I can make it wider to fill this entire scene. And what the wave or the progress bar does is. Did I apply a waveform or progress bar? I already forgot. Hang on. Oh, it's a waveform. Okay, so the waveform is not going to work right here because I don't have any audio. The waveform reads the sound waves of the audio that's in your video. So, see, I have sound waves here. I have a speaker. So if I move this waveform over there by simply clicking that layer and dragging it, make it fill that whole scene. Now, if I play Horizon, painting the sky in hues of orange, pink, and purple, the beach is bathed in a warm and gentle light. And those are just replicating the sound waves which are created by the voice of this speaker. And I can change the properties of this layer. I. I can make it. It's currently white. I can make it red. I could make it. If I make it black, it's just going to blend in because it's a black background, but I could do a white background that looks kind of cool. And I can change. If I click on the word lines here, I get more. More properties that I can manipulate. So I could change it to a circle. I could change it to a ring. I could change it to a wave. But I like the lines. It looks cool. And then the size. I can make these bigger to where they're like, fluffy, like clouds almost. But that doesn't look as nice. If I make it too small, it disappears. Let's do like that. Like a six. And then you can change the fidelity. It's currently set at 296, but I can. If I make that number bigger, it's showing more waves in one frame. If I make it smaller, it's showing fewer waves in one frame to the point where it's just one particular moment of that sound wave. Let's do, like, around 300. That looks best. And I can also click in there and just type 300, hit enter. And there it is. I can change the magnitude, the height of those waves. Let me just. I'm going to drag this down a little bit. I made this box too Big. I just wanted to fill the. Okay, now I just filled my particular aspect ratio there. So I'm going to change the magnitude so that it fills up like that. Soft waves caress the shore, carrying with them the salty scent of the ocean. Nice. And then, yeah, there's a mirror effect where it. It puts it on both sides of a horizontal line centered on that layer. I'm going to get rid of that undo and I could add a shadow effect, which black on black, you can't really see it. But if I did like a red shadow and I can change how dramatic it is. The offset as well. Like if it's offset to the Y, X or Y axis, that's pretty much it. Nothing else to show you there. What else I could do the progress bar. The first thing that I thought I was applying is like this. This is like a loading bar. And if I scrub through, you can see how at the. Okay, so let me back up a second. This layer is progress bar. It's this dark blue on here and it fills scene three. So this progress bar is going to move in sync with the progress of the playhead through scene three. So by the time my play gets the end of scene three, you can see that progress bar is full. Full meaning the white line has filled the whole thing. But if I'm at the start of that progress bar, that white line is at the start. So I think that probably makes sense. I don't need to explain any further on that. The start I could. It's at 10%, so that's why it's not. The white isn't all the way on the left side of that layer. I could Change that to zero. And now it's going to go from zero to a hundred. 100 being completely full. I could change the color of that. I can make it like anything I want. Black, whatever. Let's do black. And then I'm doing a white background on it. So here's the background and it's. This is opacity. This. This checkerboarded looking thing. I'm gonna do like 80% opacity and white. So now this will look kind of cool. So as it progresses, it blends in with the sound waves and covers up that white part. So there's a lot you can do with it, a lot you can do with that and make it look nice. That's most useful for shorts, I would say, like a short social media clip where the viewer can just see their progress. They know that it's. It's not going to be more than a minute. Okay, what else you can do? These other shapes are static. These, these. The first two I showed you, the waveform and the progress bar, those are dynamic in the sense that in the case of the waveform, it. It's going off of your words. And in the case of the progress bar, it's going off of the progress of the scene that it's in. These other ones are. Once you place them, they don't move. They're static. So if I put a rectangle in here, that's it. It's just. It's just going to stay exactly like that. It's not going to move unless I add an animation to it or something, which I can do in a moment. I will change the layer order of these. So if you've ever used PowerPoint or Canva or other editors, you're probably familiar with layers. And if I click into this gray area on the side here into our canvas, you can see this thing that says layers. And if I hover over this top one, there's my rectangle. And you can see it highlights it in blue when I hover over it. If I hover over progress bar, it highlights that layer. And if I hover over waveform, it highlights that layer. So I could move this rectangle by clicking on it. Move any layer by clicking on it and dragging it down. And now the progress bar is in front of the rectangle, but they're not overlapping, so there's nothing has actually changed. If I grab this rectangle, move it down, now it's behind my progress bar, but it's white so you can't see it. So let me do something like this. So now that that rectangle is behind the waveform, but that's how you do layers. Layers are a vital concept. And they're also in the same order down here. So you have the progress bar on top, waveform is second and rectangles on bottom. So I showed you this method of dragging and changing the order. You can also do it here. Sorry, actually, you can't. The way you would do that is right click on it and go to layer order and then say bring to front. That puts it in the very front most layer. The top layer, in other words. Or you can click on it and you can say send to back. That puts it all the way in the back or the bottom layer. Or you can right click on it and bring forward and send backward. Are to bring it forward one layer at a time or send backward one layer at a time versus all or nothing. You can Also, I just got a. The first question of the day. It's all very helpful and just learning to use the layers on the timeline. Yeah. So I can just keep talking about the layers and feel free to chime in with any specific questions or anything else, because layers are a super vital concept. So I don't know if you're here when I showed splitting, but you can split a layer by pressing S on your keyboard. That's my preferred way to do it. So if I have my playhead right here, this blue line, and I click S. Now you see that I'm only selecting this portion. I split that layer into two different pieces so that I could make changes. Like this rectangle is currently red, but I could make it like blue. And it's only going to affect this side. If I go back, it's still red on this side of that layer. So that's splitting a layer. Super important to know. And then you can copy and paste layers. So I could copy this blue rectangle. I could come into another scene and I could paste it. Now there's a big, ugly blue rectangle in my field. I can right click on it. I can paste attributes is interesting that I can get into a little bit later. That's a little more advanced and I don't use it often. Let's see here. You can add a layer right here. So this, this box that's open, this is a right click on the layer for it to be able to see this. And I could say add layer. And this is asking me your layers are all of these. So it could be a recording that I make with my webcam. It could be captions, the. The text. Those are layers shapes. As we already saw, our layers, videos are layers and These other things, Giphy, GIFs, those are specifically descripts built in library of B roll and things that you can add. So everything, every object that you add or could add is a layer. Including this bottom layer is your script layer. And it's called that because this is the one that gets transcribed. It gets. It takes the audio and it turns it into word words. Okay, so what else could I show you with layers? You could delete a layer as well from this menu by coming down to the very bottom and saying delete. And now it's gone. The easier way is to just click on it and type delete on your keyboard. That gets rid of it. Talked about templates a lot last week. So if I add a title this big T, these are preset titles, and titles are what makes them different. From captions. These captions are dynamic. It's. It says right there, when I hover my mouse over it, live text connected to your compositions script. So if I apply a caption and I'll go ahead and do that, it's this. These words that are appearing are based on the transcript. So if I scrub through, it's just reading my transcript titles and add a title go. I'll do this big one. And it filled my entire scene is. Yeah, yeah, I can explain multiple compositions. I'll just finish this thought real quick. So titles. I can make this like, I'll say beach. And then it's not gonna move. It's just gonna say beach for as long as that layer exists from the moment it begins to the moment it ends. So multiple compositions. I went over this at the beginning. I don't know when you joined, but basically this is your project name. And inside of your project. I also have it here, this big box. I don't, and I don't know how you're able to see it, but the project is like the biggest unit of that you can work in. In Descript. Inside of your project are one or more compositions. When you first create a new project, it's just one composition. And let me, for the sake of thoroughness, let me. So here's, Here's a blank, brand new project that doesn't have multiple compositions yet. So if I click on this is the project name Untitled. If I click on it right there, it says enable multiple compositions. And now I have a brand new composition called Untitled. And if I, I can create a new composition there. So now I have two untitled compositions. Now the advantage of multiple compositions is you can do different things with each one. So let me, I'm gonna name that one Composition one and Composition two. So Composition two here I could have it be portrait mode. This could be like a, you know, a TikTok. And then composition one is square mode. And so there's different resolutions. But let me go back to my other project here and what I could do is take this like a small portion of my project. I could say copy. So, okay, let me give this even more context. Imagine that this is a podcast. This is, this is like a three hour interview. And I want to chop it up into social media clips, just minute long clips that I could scatter all over the Internet. What I could do is take a portion of my really long podcast like this. I could select it and I could select it here on the transcript as well, like so. And I could hit these three dots And I could say duplicate two new composition and says selection added to new composition. I can say open. And now I'm inside of a new composition with just that small part that I had selected. And if I make changes here, like I delete my rectangle, it's not going to delete it from the other composition, the original composition that I got it from, it's isolated to this. And then I could make this as I showed you, I can make it like a portrait. So it's long like this. And this is a super useful way to make social media clips. Aside from that, you could make a project again, your bigger container. Your project, if you're making a course, could be a module. And then each composition inside of the module could be a lesson. Or what's another example here? You could just have multiple takes. So if I go back to my original composition, I can do these three dots. I can say duplicate. And now it says copy of one. So this is exactly the same composition that I started with, copied. And I could make changes. I could have like version A and version B. I could have like different colors or whatever. However that might be useful to you. You could just have different versions of things. Or you could have a version where you're like going to test something out. You don't want to ruin the. The finished product of the other one. And then you could make your. Your changes in this workspace. And then when you go to publish, you go to export. You can do just the current composition. That's the default. Or you could export all compositions and it would export all of those as separate video files in this case. And it's a really easy way to do it. Especially, like I said, I think descript is really good for creating courses because of this kind of functionality. It's really good for, I don't know what else, podcasts, anything spoken word. It really shines. And this is, this is one of the reasons why. Okay, what else? I'm running out of ideas, so feel free to drop more questions if you got them. Let me. I'll do. I'll mess around with some Ask AI stuff. So this Actions button is all your AI features, including filler word, shortened word gaps. Those are the two most useful, which is why they're at the top there. How many compositions you recommend? Good question. So the question in the chat is using it to make a course. Is there a limit to how many compositions you can have? There probably is a limit. I've never hit it. I've had, I think, 20 compositions in a single project and never hit it. But it's a really good question because the more compositions you have, the higher chance of like something going wrong if, if again, I haven't had this happen. But in theory, let's say composition number 16 is corrupted. It has some sort of like weird thing going on where it, it breaks the entire project. That's the risk you could run. So for that reason, I usually don't do more than five or so compositions in a single project because that is a real risk. As far as slowing down, I don't know specifically, I've never had it. I've never noticed a correlation with a lot of compositions slowing it down. It's more about the individual project being too big, the individual composition being too big versus the project being too big. So if you have like an hour long 4k with 5 speakers, like that's probably gonna slow down your computer. It would slow down mine for sure. So yeah, so, so that's the risk with compositions if like one of them corrupts the project. I've heard that can happen. And you can make folders as well. You make little folders of. So you could like drag in compositions and you could call this like, oops, social media clips, something like that. I guess another, another thought is you could have a project that is a client if you're like doing client work. And then you could set up folders for whatever your deliverables are, like if you're editing podcasts for them, like podcasts from April 2024 and then you could have podcast one, podcast two, like that kind of thing. Just, just spitballing ideas of how to use this. From a UI perspective, this window can be dragged around. You can also dock it like that and it puts it, locks it here to the side and then you can't move it around, but you can resize it. You can make it wider. Not that much wider, narrow, but a little bit. And then you can close it when you're ready and it'll remember that. So if I open it again or whoops, it was the compositions, it stays there. Some things with the UI might seem obvious. Like, yeah, of course that makes sense that it would save your change, but these are recent changes. Like descript changes a lot and it changes fast. And so sometimes I point things out that, that weren't there a few months ago. This little dot or this little synced thing in the top, if you click on it, it's, it's currently synced, so there's nothing to see. But if I had just added some Files to this. Or if I had just applied Studio Sound and it was processing, it would tell me that here and just let me know that it's not synced to the cloud yet. And there is no save button in descript, by the way. That throws some people off because it's always getting synced to the cloud, so you don't have to ever worry about losing work or anything like that. And there's a version history. So if you go to the D and then file and. And then version history over here on the right, you can see it says like 2 minutes ago, 12 minutes ago, all the way back to 33 minutes ago when I first made this project. So I can view that by clicking on that button and it shows me what this project looked like at that point in time. And I can click restore and it'll revert my project back to what I had 33 minutes ago. Or. And it tells me up here, viewing an old version from 33 minutes ago, to edit this project, return to latest version, and then I'll click on that. And now I'm back in my latest version. So that relieves a lot of anxiety. So many students that have shown that too, and they're like, oh, my God, that's awesome. Because they, you know, they don't want to break something or like delete something and it's gone forever. So. So version history is a really, really good thing to know about. And of course, like, with anything you can undo, just go to Edit Undo or hit command Z on your keyboard and you'll undo previous actions. All right, Another question. How do you use the create sequence with files? Yeah, good question. And sequences are tricky, but essential if you're going to do interviews. So, yeah, the way you do it is your media bin right here at the top, and you do these three dots and you do create sequence. And I might actually have some files I can demonstrate this with. Let me, let me think about this. Add media. So to bring something in, you can drag and drop. You could drag your files in and put it here in track one. You can create new blank tracks and do the same thing. Just drag all your files in. The easiest way is if you recorded your podcast or interview in squadcast. Squadcast is a product of descripts that is like Zoom, but it's higher quality. You can record at 4k and higher quality audio. And as soon as you're done recording, there's a button that says edit and descript. It'll automatically send those files into descript up to 10 speakers. And it'll automatically be a sequence for you. You don't have to do anything. If you haven't done that, then you can either, like I said, drag and drop files into track one, track two, or you can go to Add Media, Add Files. You can browse your computer to find the files that you want to add. Whoops. I don't think I do have the ones that I. Yeah, maybe this squadcast. I won't use those. So let me just do these. These are almost identical copies, but I'm going to bring these in. So you can select multiple files and then these are going to go into your sequence. So you'll hit open. And I'm just going to give this one a second to finish processing and it selects them both. And then you can say, add new tracks. And then you can see it added them each on their own line. And they're. They're identical files with a couple changes. I think at the end, I think I made a couple edits. Maybe they're just completely identical. And I'm looking at the sound waves to determine that. So this won't really make sense as a demo, but at least you see how to bring the files in. And then if they were out of sync, like, let's say this is Speaker A and this is Speaker B. And let me just, Let me just change it to that. Speaker A. Speaker B. And Speaker A says, hello, how's it going? And so there's sound waves right there where he says, hello, how's it going? And then Speaker B says, it's going great. How are you? There's sound waves there. So you could just drag these to line them up so they're, they're. They're synced correctly. And if you're, if you're bringing the audio files from Zoom, which is a really common way to do it, the files will automatically be in sync for that conversation. Um, same with squadcast, as I mentioned, if it's something that you're recording, like on individual devices, then that's where it gets more complicated. And you'll have to. To do this manual syncing method by sliding these back and forth the other way. A really cool tool is this thing right here called the Slip Tool. And I'm going to have to cut a little bit of this off. So this Slip tool right here, you can drag. It's not moving the start of this clip or the end of this clip. If I hover over it, it says 01. That's telling me that this is starting at one second on my timeline, and it's going to 6 minutes and 33 seconds is where it ends. So without changing the boundaries of that file, I can move the sound inside of there. I can move which portion is playing. And so this is a really useful tool for syncing the layers, is just being able to slide it. And yeah, sorry, this is a bad demo. Because these are identical files. If they were an actual conversation, it would make a little bit more sense. Once you got the files in there and you got them synced up how you want, you can hit done. And now you got this new thing called sequence right there. And there's your sequence, and it's effectively a container of those files. So if you were to click on one of these, like how to add. How to help someone use a computer is the name of this audio file. I could insert it into my script by clicking on that button. But the sequence works the same way. I click on it and I can insert it into script, or if I hit Edit script or Edit Sequence, rather, it'll go back into that sequence view. And let me. There's a couple more things I want to talk about there. So the advantage of the sequence is syncing the files so that it. If it's a conversation, the conversation flows how it did in real life. What I can also do is let's say that Speaker A had a really bad microphone or was. Was kind of far away from his microphone. So his audio file is a lot quieter. I can select Speaker A's track and I can go to audio. And right now it's at negative 3.1 decibels. I could bump Speaker A up to positive 5 decibels without affecting Speaker B. Now let's say speaker B had had really good audio. And so there's nothing I need to do. I'm just going to. I'm just going to leave Speaker B as it is. But again, speaker A had really bad audio. So I can also apply studio sound just to speaker A without affecting Speaker B. Because Speaker B, perfect audio studio sound will just mess it up. So the sequences allow you to be more granular with that type of thing. And then let's say there's some crosstalk, like speaker A is telling a story, but Speaker B keeps talking over speaker A. You can use the Range tool, which is this one right here. Click on the Range tool and you click and select a range, just like the name implies. And I could simply click delete. And now that part where Speaker B was interrupting speaker A is gone and it's going to Sound a lot cleaner. It's going to be just the speaker that you want the focus to be on. Okay, I'll hit done. And I'm going to add this sequence into my script. And where did it go? Oh, there it is. It added it back here. So now, as opposed to when I was making the changes in the sequence where I was cutting out, like crosstalk, for example, if I make a change to here, this is my sequence. So let's say I select a range and I cut it out by hitting I select that range, I hit delete. And now it deleted that specific portion that I had selected right there where that cut is. Because it's a sequence, it's a container of those two tracks. It cut both of those tracks. So. But it'll still keep everything in sync. So hopefully that makes sense. If you cut a sequence, it keeps the tracks inside of that container in sync. And that's why it's so critical. Because if I had those two layers here, as let's say there's layer one where my mouse is layer two up above it and I make a cut to layer one, layer two is still going to be uncut and so now everything's gonna be out of sync and it's gonna be a huge mess and it's not gonna work. So sequences are a critical, critical skill for interviews. Anytime that you're using two layers or more or two, anything that you need to keep in sync, use a sequence. That's, that's the rule of thumb. And it could also be like secondary cameras. Like you could have a primary camera on someone's face. Like let's pretend you're making a documentary. You have the primary camera and then there's a 45 degree offset camera. You could put that into a sequence so that the interview stays together. If you're gonna, you know, switch over to B roll or the, your secondary camera just to keep the, keep it interesting, then I would use the sequence to do that. It would just make it a lot simpler. Yeah. Any other questions? We got a. I got a few more minutes here and if not, if I don't get anything, I'll pitch my services again. I have descriptmastery.com where you can sign up for the course and go deeper on everything. Descript, it's like 12 hours of material on there at this point. Tutorials, walkthroughs, all that kind of stuff. There's also tutoring so you can book time with me. I do one on one calls and you can buy packages or you can Just do a one off call and I can help you with anything you want. I also talk to people about YouTube, growing your business on YouTube, creating courses, all that type of stuff. I make templates for people if you have want to like a YouTube intro or YouTube outro transitions, things like that. I make them for 25 each. 25 per template. As well as I have free templates, which is a good starting point. All the templates that I use on the YouTube channel and the course are right here. The descript mastery one. Netflix subtitles template. Yeah, these are free, so no reason not to get them. And then there's blog articles on here and the YouTube channel that I showed you, that's all free as well. And then I'm gonna do these AMAs every Friday. This is, this is the second one. I did a different format before and that was on Tuesday afternoons, but this new format on YouTube is I'm gonna do these on Friday afternoons. Plan is to just do them for an hour. Whoever stops by can ask your questions and help you get better at Descript. So yeah, if you don't have anything else, I'll wrap it up here. And I appreciate everyone who joined today. It's been fun and I hope to see you next time. Bye. Bye.










