Eric Siu shows how he gamified his business dashboard using Fable Five, turning departments into game elements like a finance base and product factory. Burning buildings signal problems, and employees get daily quests tied to company goals.
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Fable Five helped me build a game that helps me make more money faster. This is our business command center, and you can see all the different buildings that we have over here. So different buildings have different functions. So you can see there's a finance base, a product factory, a sales engine. And fog basically means that a data source isn't connected. You can see that our product factory is burning because you can see that the metrics are off over here. So this daily empire briefing shows me what's on, what's off, and it provides quests for people to take on. So people at my company can take on these quests. And the more connectors that you add, these different tools that you add over here from your business, the more it's going to be useful for you to have something like this and the faster you can scale. So if you want the blueprint on how to build this, just comment game and I'll send it over to you.