How to Make More Money Playing Smash Bros Ultimate

10 Jan 2019 · 3 min
3:18

In this solo video, Eric Siu explains why traditional ad‑based revenue (e.g., Twitch/YouTube ad cuts) is a lazy and limited way for gamers and streamers to earn money. He argues that the real opportunity lies in building a personal brand around Smash Bros. Ultimate (or any game), cultivating a raving community, and then monetizing that audience through diversified products such as books, journals, apparel, and niche software (e.g., a ping‑reduction tool). Siu illustrates the point with examples like Ninja’s $10 M earnings versus Fortnite’s $3 B profit, and cross‑industry personalities (rappers, NFL players) who blend gaming with other talents to expand reach. He emphasizes the massive scale of gaming viewership—hundreds of millions compared to traditional sports—and urges creators to add value, grow an audience, and then sell complementary offerings. The video ends with typical calls to action (subscribe, comment, watch future videos).

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