The Proteus Leader Show

7 Jul 2025 · 16 min

0:00

In this episode of the Proteus Leader Show, host Marie‑Olive interviews Andrei Fadiv, CEO of NASDAQ‑listed GDEV, about how the company is embedding artificial intelligence into its game development pipeline. The conversation traces Fadiv’s personal “aha” moment in October 2024 when he experimented with Anthropic’s Sonnet model, leading to the realization that AI could deliver true personalization at scale. He explains how AI can be used to understand player behavior, generate adaptive content, and dramatically accelerate prototyping—from two‑year cycles to minutes. The biggest obstacle proved to be human inertia: employees reverted to familiar habits after early failures. Fadiv describes the strategies he employed to overcome resistance, including leading by example, creating internal Slack channels to showcase AI successes, persisting with regular reinforcement, and nurturing a core group of early adopters. Looking ahead, he outlines a roadmap to have at least 30 % of GDEV’s content and code AI‑assisted by the end of 2025, with projects such as real‑time AI‑generated 3D worlds, adaptive gameplay that tailors difficulty to individual players, and tools that speed up iteration. Throughout, he emphasizes AI as a partner that amplifies human creativity rather than replaces it, and offers a six‑step practical guide for leaders wanting to embed AI in their own organizations.

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