How this guy built a $150 million business with NO employees

In this segment, the speaker highlights the story of indie game developer Eric Barone, who after leaving school chose to teach himself coding by creating the game Stardew Valley. Over four years of solitary work, while relying on his girlfriend’s support and a part‑time usher job, Barone completed the game, which has since sold around 20 million copies and generated roughly $150 million in revenue—all as a one‑person operation. The narrative then draws a parallel to Markus "Notch" Persson, the original creator of Minecraft, noting that Notch similarly drove the game's development largely alone and eventually sold the franchise for multiple billions of dollars. The segment uses these examples to illustrate how a single individual can build a massive, high‑revenue business without traditional employees.










