24 Sept 2025 · 18 min
DARPA is funding AI co-authors for mathematicians through its XMath initiative. Recent systems like Alpha Proof and Alpha Evolve show what hybrid AI can do, while new benchmarks like Frontier Math measure progress. Mathematicians weigh in on where AI actually helps and where it still falls short.
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Foreign welcome to MIT Technology Review Narrated My name is Matt Honan. I'm our Editor in Chief. Every week we'll bring you a fascinating new in depth story from the leading edge of science and technology, covering topics like AI, biotech, climate, energy, robotics and more. Here's this week's story. I hope you enjoy it. Narrated by Noah Listen to more of the best articles from the world's biggest publishers on the NOAA app or@newsoveraudio.com Will Douglas Heaven writes what's next for AI and math? The way DARPA tells it, math is stuck in the past in April 2025, the US Defense Advanced Research Projects Agency kicked off a new initiative called XMath, short for Exponentiating Mathematics, that it hopes will speed up the rate of progress in a field of research that underpins a wide range of crucial real world applications, from computer science to medicine to national security. Math is the source of huge impact, but it's done more or less as it's been done for centuries, by people standing at chalkboards, darpa program manager Patrick Shaftos said in a video introducing the initiative. The modern world is built on mathematics. Math lets us model complex systems, such as the way air flows around an aircraft, the way financial markets fluctuate, and the way blood flows through the heart. And breakthroughs in advanced mathematics can unlock new technologies such as cryptography, which is essential for private messaging and online banking, and data compression, which lets us shoot images and video across the Internet. But advances in math can be years in the making. DARPA wants to speed things up. The goal for X Math is to encourage mathematicians and artificial intelligence researchers to develop what DARPA calls an AI co author a tool that might break large, complex math problems into smaller, simpler ones that are easier to grasp. And so, the thinking goes, quicker to solve. Mathematicians have used computers for decades to speed up calculations or check whether certain mathematical statements are true. The new vision is that AI might help them crack problems that were previously uncrackable. But there's a huge difference between AI that can solve the kinds of problems set in high school math that the latest generation of models has already mastered, and AI that could, in theory, solve the kinds of problems that professional mathematicians spend careers chipping away at. On one side are tools that might be able to automate certain tasks that math grads are employed to do. On the other are tools that might be able to push human knowledge beyond its existing limits. Here are three ways to think about that 1. AI needs more than just clever tricks Large language models are not known to be good at math. They make things up and can be persuaded that two plus two equals five. But newer versions of this tech, especially so called large reasoning models, or LRMs, like OpenAI's O3 and Anthropic's Claude 4 thinking, are far more capable. And that's got mathematicians excited. This year, a number of LRMs, which try to solve a problem step by step rather than spit out the first result that comes to them, have achieved high scores on the American Invitational mathematics examination, or AIM, a test given to the top 5% of US high school math students. At the same time, a handful of new hybrid models that combined LLMs with some kind of fact checking system have also made breakthroughs. Emily de Oliveira Santos, a mathematician at the University of Sao Paulo, Brazil, points to Google DeepMind's Alpha Proof, a system that combines an LLM with DeepMind's game playing model AlphaZero, as one key milestone. Last year, Alpha Proof became the first computer program to match the performance of a silver medalist at the International Math Olympiad, one of the most prestigious mathematics competitions in the world. And in May 2025, a Google DeepMind model called Alpha Evolve discovered better results than anything humans had yet come up with. For more than 50 unsolved mathematics puzzles and several real world computer science problems, the uptick in progress is clear. GPT4 couldn't do math much beyond undergraduate level, says Deoli Vera Santos. I remember testing it at the time of its release with a problem in topology, and it just couldn't write more than a few lines without getting completely lost. But when she gave the same problem to OpenAI's 01, an LRM released in January 2025, it nailed it. Does this mean such models are all set to become the kind of co author Darpa hopes for? Not necessarily, she says. Math Olympiad problems often involve being able to carry out clever tricks, whereas research problems are much more explorative and often have many, many more moving pieces. Success at one type of problem solving may not carry over to another. Others agree. Martin Bridson, a mathematician at the University of Oxford, thinks the Math Olympiad result is a great achievement. On the other hand, I don't find it mind blowing, he says. It's not a change of paradigm in the sense that, wow, I thought machines would never be able to do that. I expected machines to be able to do that. That's because even though the problems in the Math Olympiad and similar high school or undergraduate tests like AIM are hard, there's a pattern to a lot of them. We have training camps to train high school kids to do them, says Bridson. And if you can train a large number of people to do those problems, why shouldn't you be able to train a machine to do them? Sergei Gukov, a mathematician at the California Institute of Technology who coaches Math Olympiad teams, points out that the style of question does not change too much between competitions. New problems are set each year, but they can be solved with the same old tricks. Sure, specific problems didn't appear before, says Gukov, but they're very close. Just a step away from zillions of things you have already seen. You immediately realize, oh my gosh, there are so many similarities. I'm going to apply the same tactic. As hard as competition level math is, kids and machines alike can be taught how to beat it. That's not true for most unsolved math problems. Bridson is president of the Clay Mathematics Institute, a non profit US based research organization best known for setting up the Millennium prize problems in 2007 of the most important unsolved problems in mathematics, with a one million dollar prize to be awarded to the first person to solve each of them. One problem, the Poincare Conjecture, was solved in 2010. The others, which include P vs NP and the Riemann Hypothesis, remain open. We're very far away from AI being able to say anything serious about any of those problems, says Bridson. And yet it's hard to know exactly how far away because many of the existing benchmarks used to evaluate progress are maxed out. The best new models already outperform most humans on tests like aim. To get a better idea of what existing systems can and cannot do, a startup called Epoch AI has created a new test called Frontier math, released in December 2024. Instead of co opting math tests developed for humans, Epoch AI worked with more than 60 mathematicians around the world to come up with a set of math problems from scratch. Frontier Math is designed to probe the limits of what today's AI can do. None of the problems have been seen before, and the majority are being kept secret to avoid contaminating training data. Each problem demands hours of work from expert mathematicians to solve. If they can solve it at all some of the problems require specialist knowledge to tackle. Frontier Math is set to become an industry standard. It's not yet as popular as aim, says d' Oliveira Santos, who helped develop some of the problems. But I expect this to not hold for much longer, since existing benchmarks are very close to being saturated. On aim. The best large language models Anthropics Claude 4 OpenAI's O3 and O4 mini Google DeepMind's Gemini 2.5 Pro, Xai's Grok 3 now score around 90% on Frontier Math, O4 mini score is 19% and Gemini 2.5 Pro scores 13%. That's still remarkable, but there's clear room for improvement. Frontier Math should give the best sense yet just how fast AI is progressing at math. But there are some problems that are still too hard for computers to take on. Two AI needs to manage really vast sequences of steps. Squint hard enough, and in some ways, math problems start to look the same. To solve them, you need to take a sequence of steps from start to finish. The problem is finding those steps. Pretty much every math problem can be formulated as path finding, says Gukov. What makes some problems far harder than others is the number of steps on that path. The difference between the Riemann Hypothesis and high school math is that with high school math, the paths that we're looking for are short 10 steps, 20 steps, maybe 40 in the longest case. The steps are also repeated between problems. But to solve the Riemann Hypothesis, we don't have the steps, and what we're looking for is a path that is extremely long, maybe a million lines of computer proof, says Gu. Finding very long sequences of steps can be thought of as a kind of complex game. It's what DeepMind's AlphaZero learned to do when it mastered Go. In chess, a game of Go might only involve a few hundred moves. But to win, an AI must find a winning sequence of moves among a vast number of possible sequences. Imagine a number with 100 zeros at the end, says Gukov. But that's still tiny compared with the number of possible sequences that could be involved in proving or disproving a very hard math problem. A proof path with a thousand or a million moves involves a number with a thousand or a million zeros, says Gukov. No AI system can sift through that many possibilities. To address this, Gu Coff and his colleagues developed a system that shortens the length of a path by combining multiple moves into single super moves. It's like having boots that let you take giant strides instead of taking 2,000 steps to walk a mile, you can now walk it in 20. The challenge was figuring out which moves to replace with super moves. In a series of experiments, the researchers came up with a system in which one reinforcement learning model suggests new moves and a second model checks to see if those moves help. They use this approach to make a breakthrough in a math problem called the Andrews Curtis conjecture, a puzzle that has been unsolved for 60 years. It's a problem that every professional mathematician will know, says Gukov. And aside from math stands only. The AC conjecture states that a particular way of describing a type of set called a trivial group can be translated into a different but equivalent description with a certain sequence of steps. Most mathematicians think the AC conjecture is false, but nobody knows how to prove that. Gukov admits himself that it is an intellectual curiosity rather than a practical problem, but an important problem for mathematicians nonetheless. Gukov and his colleagues didn't solve the AC conjecture, but they found that a counterexample suggesting that the conjecture is false, proposed 40 years ago, was itself false. It's been a major direction of attack for 40 years, says Gukov. With the help of AI, they showed that this direction was in fact a dead end. Ruling out possible counterexamples is a worthwhile thing, says Bridson. It can close off blind alleys, something you might spend a year of your life exploring. True, Gukov checked off just one piece of one esoteric puzzle, but he thinks the approach will work in any scenario where you need to find a long sequence of unknown moves. And he now plans to try it out on other problems. Maybe it will lead to something that will help AI in general, he says, because it's teaching reinforcement learning models to go beyond their training. To me, it's basically about thinking outside of the box, miles away, megaparsecs away. 3. Can AI ever provide real insight? Thinking outside the box is exactly what mathematicians need to solve hard problems. Math is often thought to involve robotic step by step procedures. But advanced math is an experimental pursuit involving trial and error. In flashes of insight, that's where tools like Alpha evolve come in. Google DeepMind's latest model asks an LLM to generate code to solve a particular math problem. A second model then evaluates the proposed solutions, picks the best, and sends them back to the LLM to be improved. After hundreds of rounds of trial and error, Alpha Evolve was able to come up with solutions to a wide range of math problems that were better than anything people had yet come up with. But it can also work as a collaborative tool at Any step, humans can share their own insight with the LLM, prompting it with specific instructions. This kind of exploration is key to advanced mathematics. I'm often looking for interesting phenomena and pushing myself in a certain direction, says Jordy Williamson, a mathematician at the University of Sydney in Australia. Like, let me look down this little alley. Oh, I found something. Williamson worked with Meta on an AI tool called Pattern Boost designed to support this kind of exploration. Pattern Boost can take a mathematical idea or statement and generate similar ones. It's like, here's a bunch of interesting things. I don't know what's going on, but can you produce more interesting things like that? He says such brainstorming is essential work in math. It's how new ideas get conjectured. Take the icosahedron, says Williamson. It's a beautiful example of this, which I kind of keep coming back to in my own work. The icosahedron is a 20 sided 3D object where all the faces are triangles. Think of a 20 sided die. The icosahedron is the largest of a family of exactly five such objects. There's the tetrahedron, four sides cube, octahedron and dodecahedron. Remarkably, the fact that there are exactly five of these objects was proved by mathematicians in ancient Greece. At the time that this theorem was proved, the icosahedron didn't exist, says Williamson. You can't go to a quarry and find it. Someone found it in their mind. And the icosahedron goes on to have a profound effect on mathematics. It's still influencing us today in very, very profound ways. For Williamson, the exciting potential of tools like Pattern Boost is that they might help people discover future mathematical objects like the icosahedron that go on to shape the way math is done. But we're not there yet. AI can contribute in a meaningful way to research level problems, he says, but we're certainly not getting inundated with new theorems at this stage. Ultimately, it comes down to the fact that machines still lack what you might call intuition or creative thinking. Williamson sums it up like, we now have AI that can beat humans when it knows the rules of the game. But it's one thing for a computer to play GO at a superhuman level and another thing for the computer to invent the game of Go. I think that applies to advanced mathematics. He says. Breakthroughs come from a new way of thinking about something which is akin to finding completely new moves in a game. And I don't really think we understand where those really brilliant moves in deep mathematics come from. Perhaps AI tools like alpha evolve and Pattern Boost are best thought of as advanced scouts for human intuition. They can discover new directions and point out dead ends, saving mathematicians months or years of work. But the true breakthroughs will still come from the minds of people, as has been the case for thousands of years. For now, at least, there's plenty of tech companies that tell us that won't last long, says Williamson. But you know, we'll see. You were listening to MIT Technology Review, where Will Douglas Heaven writes What's next for AI and math? This article was published on 4 June 2025 and was read by Sam Scholl for NOAA.
Hey everyone, David Here one of the product leads for Google gemini. Check out VO3, our state of the art AI video generation model in the Gemini app which lets you create high quality 8 second videos with native audio generation. Try it with the Google AI Pro plan or get the highest access with the Ultra plan. Sign up at Gemini Google to get started and show us what you create.
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