7. Hyper-scalable simulations and MMOs (Rashid Mansoor, Metagravity)

12 Jul 2023 · 106 min
1:46:27

Rashid Mansoor, CEO of MetaGravity, explains why current game engines can't scale MMOs beyond hard limits in latency and consistency. His company parallelizes Unreal and Unity to achieve zero-latency simulation. Gaming has always driven computing breakthroughs, from GPUs to real-time graphics.

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