Incentive Design

4 Apr 2024 · 2 min
1:33

In this monologue, the speaker draws on five years of experience designing compensation and incentive systems for employees, salespeople, boards, and executives at major corporations. He emphasizes the core principle that people will do exactly what they are paid to do, treating compensation like a programmatic instruction, and warns that designers must anticipate second‑order effects that arise when incentives interact with broader motivations. The talk then critiques many Web3 white‑paper incentive schemes that rely exclusively on novel monetary rewards, arguing that these designs fail because they ignore the dominant influence of human emotion and broader behavioral drivers. The speaker concludes by urging designers of any economic or organizational system to incorporate the human element alongside financial incentives, as the latter alone is insufficient to shape desired outcomes.

Chapters

More from Sean

6:24
youtube.com

Lesson 2a Ride the Wave of Inspiration & Work

7mo ago
6:07
youtube.com

Lesson 15a Personal AI Guides

8mo ago
13:26
youtube.com

Lesson 8b Creating from Raw Wonder

8mo ago
8:33
youtube.com

Lesson 23 Beat Back Attackers

8mo ago
9:00
youtube.com

Lesson 10c Enabling Outcomes

8mo ago
25:48
youtube.com

Lesson 19a When You Lose Hope

8mo ago
21:44
youtube.com

Lesson 20a Developing Offensibility

8mo ago
28:41
youtube.com

Lesson 16a Identifying Intrinsic Value

8mo ago
11:51
youtube.com

Lesson 6a New Pace Layering with AI

8mo ago
10:41
youtube.com

Lesson 1b Building 1 of 1 Belief

8mo ago
14:20
youtube.com

Lesson 12b Relationship Between Growth, ROI & Price

8mo ago
See all content