
In this extensive interview, Soleio Cuervo recounts his journey from an independent designer joining Facebook in the summer of 2005 to becoming a key contributor during its formative years. He describes the company’s early, abstract ambitions to map social relationships into a graph that would power a personalized Feed and eventually rival Google’s advertising platform. Cuervo explains how the team pursued a universal product—simple, consistent, privacy‑focused, and accessible to a broad audience—while navigating intense competition with MySpace and a culture driven by speed, ambition, and a rallying cry of “domination” in Friday meetings. He details the protracted development of the Like button, from a 2007 hackathon prototype through controlled experiments that revealed it as a social lubricant rather than a threat to commenting. Cuervo emphasizes that Facebook’s engagement goals were rooted in relevance, not addiction, and notes the absence of any “addiction metric.” Reflecting on later years, he acknowledges missteps such as the abrupt News Feed launch, privacy backlash, and unforeseen misuse of the platform for foreign influence, while noting that concerns about filter bubbles and algorithmic echo chambers were only partially heard amid the focus on mobile advertising and product relevance. Finally, he comments on the challenges of responding at the scale of billions of users, asserting that the company’s intent remains to be responsive despite operational difficulty.
Chapters
So tell me, I mean, let's start at the beginning. How did you get to Facebook in the beginning?
Yeah. So I joined the company in the late summer of 2005. At the time, I was an independent designer and developer working in San Francisco. And a project that I had shipped that summer caught some traction in the design community, won a couple of awards, and somehow ended up on the plate of an early employee at the company. And so they reached out, because the web being the web as it was back then, and they reached out and they asked, hey, you live in San Francisco. Would you be interested in coming down to Palo Alto and meeting with us? And they were persistent about it. They're like, hey, you should hop on the Caltrain and come meet with us. And so one fateful day in September of that year, I hopped onto Caltrain, went down to Paloto for the first time, came to this office, and it was a bunch of folks who were like, three years younger than I was. I felt like half of them were college dropouts, and they were working on this service that I knew very little about. I understood it was in the social networking space, and it became quickly apparent to me that, one, they had very lofty aspirations or ambitions for this company that they were building. But then, two, they seemed a little bit too smart to be working on social networking. When I thought of social networking, I thought about the incumbent at the time, MySpace or Friendster. And so I didn't quite understand how they had kind of amassed a group of, like, bonafide young technologists to work in this space.
And when you say lofty ambitions, how was it articulated at the time in terms of the ambitions?
Yeah, so the ambitions were somewhat abstract, and yet they kind of proved out to be true over time. It was this idea that the world is made up of a system of relationships across people, organizations, entities. And if one were to build a graph or a way to map these relationships and start to weigh them, not only would you be able to accelerate information flow. That was the terminology they used back then, but their view was that they could potentially create a way for people to be able to share with the members of the community, with their family and friends, in a way that was unprecedented on the Internet, in a way where they can manage the audience that they were speaking to, and that would allow for them, over time, to be able to build a project that they were working on called Feed. Feed was a really simple idea. You take all these structured relationships around the world, and you show people the world's events through the prism of their friends. And I thought this was such an interesting idea, an interesting concept. They had no mockups for it. It was just very much like an abstract notion. But their view was that if you started to build this structured data set around what people cared about, who they connected with, what kind of information you were sharing, they could eventually build an advertising platform that could rival Google's. And Google was no joke of a company back in 2005. And so I came away from that conversation thinking, wow, these cats are incredibly ambitious. I should check out the service and see how it maps to that ambition. So I asked my brother for his login. He was at the time, I think he was a sophomore at Johns Hopkins, and he had just released Facebook at Johns Hopkins. Note In 2005, Facebook was a college only social network, I think had 3 to 4 million users at the time. And I was a little bit let down because this was a version of Facebook that was pre photos, pre newsfeed, pre like button, pre commenting, pre everything, essentially. And yet it was really clear that they had built a service that was really topical, that had a tremendous amount of usage, and that had all the component parts to potentially realize this vision. And so they asked me, do you believe that someday this system that we just described will exist? And I said, yeah, this just seems inevitable. This seems like it's the way the future will work. And they asked a really simple question. They asked, well, who's going to build it? Why not us? And I came home thinking about that. I was like, yeah, why not them? Who will build this? They reached out and they asked, hey, are you interested in potentially interviewing for a design role here? And I said, you know what, I'll try this out for one year, see what happens. And one year became six.
In terms of the vision at the time, was there a sense that they wanted to create sort of a 21st century public space as well? I mean, in terms of a place where people connect and share, was that part of the ambition to be like the one place, something that stands on its own?
I think early on, if you look back on where Facebook was in that era, Facebook was sitting squarely in the shadows of an incumbent company called MySpace. And our ambitions at the time were, can we stay alive as a company, right? Can we demonstrate some relevance in a world where there appears to already be a winner in this category of product? And so for us, there was a tremendous amount of urgency in one manifesting this idea for news feed, seeing whether or not it actually had the kind of traction, the kind of Product, market fit that we intuitively felt like it would, and then three, trying to get it to as many people as we possibly could. The Valley is littered with the bodies of companies that were much further along than Facebook was back then. So a big impetus for us was moving quickly enough to be able to, to realize that market opportunity. At no point did we call it like a public space for the 21st century. That wasn't really the language that we used at the time. I think it was more foundational. It was this idea that today it's difficult for people to share information with the folks that they're closest with and to do so with the confidence that that information isn't broadcasted to the entire planet. So we were really focused on privacy, on these fixed, finite audiences, and making sure that people, anyone who signed up through the service, were able to find the folks that they were connected with in real life on the platform.
What was the competitive spirit inside of Facebook at that point?
I mean, we were an ambitious company. I think that Facebook as a culture naturally attracted people who had this mix of competition, ambition, speed, a real desire to kind of show the world an alternative to MySpace. And more importantly, it was a group of people who were really mission driven. They genuinely believed that this mechanism didn't exist in the world and it needed to. And it wasn't our intuition said this wasn't like relevant to college students. This felt like it could be relevant to any person on the planet. And that sort of realization is somewhat profound. It really guided a lot of the early design principles around building a product that was inherently universal.
And so what does that mean, building the product that's inherently universal? I mean, get into the story of what some of the contributions you made. But what does that mean?
Yeah, so a product that's inherently universal is one. A product that's accessible, that's simple, that's intuitive, that's relevant to a really, really broad set of the population. And since Facebook wasn't creating games, it wasn't creating knickknacks for folks to interact with. It was really trying to create a conduit, a vessel for people to find the folks that they were connected with in real life and having the tools and the power to be able to share the information that's most meaningful to them. We felt like in order to build a universal product, we needed to adhere to a set of principles around, like, consistency, simplicity, a really spartan design, something that would not only differentiate us from what was out in the market today. These like, self designed MySpace pages. But then more importantly, that it had to work from a technical standpoint. It had to be really good at identifying the people who were potentially your friends and making sure that we were setting up an onboarding experience that would enable you to be able to actually connect and share with them.
Engagement is a word we've heard a lot about in terms, especially the early years, and developing these tools and making this as engaging a site and essentially getting people to spend more time there on Facebook, what did that really mean to you and what you were designing?
Yeah, so from an engagement standpoint, it sort of starts from the philosophy that people have things they want to share. They often want to share things daily. The meaningful relationships in their lives aren't relationships that they periodically check in on once a month or once a year. It's something that has a cadence that's ongoing. And so for us, we wanted to make sure that engagement on the platform served two purposes. One, it matched that cadence of natural communication, talking about things that are happening today, giving people the ability to compulsively share a funny photo. Oh, look, there's some ducks outside my house. I should post a video of those ducks because they're doing something funny and unique. Being able to find the folks that you really care about and catch up on what's going on in the world. But then, two, in practice, we understood that engagement was one of the driving functions, one of the health metrics of the business. We needed to make sure that the product was relevant. And so if the product's not engaging people on a periodic basis, on a daily basis, it's not likely to be relevant, and it's not likely to be a thriving business.
It's been reported that in Friday meetings, early on that Mark used to end the meetings by saying domination. Is that true?
That is true.
So tell me about that. What were those Friday meetings, and what did that mean, domination?
I mean, I can only speak to my experience. Part of it was the rallying of the troops against what most people in the industry might perceive as like, a. As a product or company that might be dead on arrival. Again, you sort of look back and consider Facebook and where it was relative to MySpace, which I think was on the order of, like, 60 times larger than Facebook. From a user standpoint, we were the insurgents. We were the ones that had everything to lose. And I think that the notion of domination was guided by this idea of rallying the troops towards making steady, continuous progress, towards a strategy that we felt like could potentially win and that wouldn't be fully realized in Like a single quarter or even in a single year, it's going to be a multi year effort. But if we were able to capitalize on that opportunity, we felt like we might be able to build a product that would have meaningful influence on how people lived. And I certainly wasn't thinking that it would be on the order of billions of people. The smartphone had not yet been invented by that stage. But I think the spirit of domination was really around this idea of rallying the competitive spirit against what was on paper, a clearly grim situation.
I know we're limited, so the like button, I just need to hear, hear about the genesis of that and ask you a couple of questions about that. So how did that come about?
So the like button was a feature that we had in what I like to call product purgatory for, I think, multiple years. We had started working on it in the summer of 2007. A team had gotten together for Hackathon, built an initial prototype, but it always somehow never ended up going to production because the design wasn't quite there. It often flunked the Zuck review before it went out to market, and we weren't able to kind of reach a final design that we felt like was cohesive with the broader product. In late 2008, I started working on what ended up being a major redesign of Newsfeed that introduced. I think most people forget that commenting in Newsfeed was not a thing for several years of Newsfeed's history. But we wanted to make Newsfeed the actual conduit for interactions on Facebook where you can spend your whole time, your whole session on Newsfeed and get a tremendous amount of value out of it and also be able to converse with the people around you. And as part of that program, which we call the Universal Feedback Interface, we had sort of set the stage for finally releasing the like button. At the time, we were a little bit skeptical about the like button. We were concerned that the like button would cannibalize commenting, that it would start to erode engagement because people would just resort to clicking the like button, not talking to the people in their community. And as it turned out, our intuition was just dead wrong. We ran these like experiments. We kind of like launched the like button in these controlled self contained networks to see what the usage would look like relative to the broader user base. And what we found was that the like button acted as a social lubricant. It actually increased the likelihood of a comment if there were likes on a particular post. And of course, it was also Driving this flywheel of engagement that people felt like they were heard on the platform whenever they shared something. And so what we found was that we struck a chord of meaning that I don't think any of us really had fully internalized would be the case. I mean, the like button was one of a thousand things that I worked on at Facebook, but it somehow ended up being this, like, cultural staple and it became like a driving force for the product.
Was it something that you all considered at the time? There's been much more recent criticism of things like the like button and the sort of addictive nature of social media and Facebook in particular, and that the like button is like, there's like a dopamine release every time you click on something or every time you get a. Like, were you guys thinking at the time about how do we kind of addict people?
No. There was no, like addiction metric or anything to that extent.
But was engagement addiction to some degree?
No. I mean, again, it presumes that people are finding that the product is relevant to them. And what we were focused on was how do we make a product global, globally relevant? Again, this is an era in which the smartphone. It was not clear yet how much larger the total addressable market would grow as a result of the smartphone. It was not clear how Facebook would survive inevitable competition from Google and all the whispers that we heard about them launching a competing product and the sheer amount of distribution that they enjoyed. For us, the key focus was building a company that was going to be relevant. And that was not a foregone conclusion, certainly not in the time that we're developing those products.
Do you look back and it's sort of like, wow, be careful what you wish for here in terms of wanting to be the social network that connects everybody, that you didn't necessarily think about the attendant risks of what it means to connect 2.2 billion people.
Yeah, I mean, there's a lot of mistakes that were made along the way that can be, you know, that are clearly regrettable. A lot of edge cases and scenarios that we certainly didn't anticipate. We didn't anticipate that foreign actors would use Facebook to coordinate a campaign to influence an election. But then again, neither did people in the US Government or folks who similarly had the potential to stop it. That, again, wasn't like a high level priority for us. It wasn't a scenario that we had really considered. Instead, we were much more focused on how do we make this product universally available? Because we felt that the value, the good that it brought into the world would far exceed these edge cases or methods through which people can use it for evil.
So was there a concern at the time? Because 2011 the filter bubble, Eli Pariser's book comes out, right. And it's not as if there weren't people already talking about the idea that engagement driven algorithms could have major effects on what information people were exposed to, how people saw the world and echo chambers and all sorts of concerns like that. Permeating. Was that criticism or those concerns permeating the walls of Facebook?
I think to implement an extent they were being heard. But again, at the time the company was trying to solve for mobile advertising. It was solving for its own existence and making sure that the product was relevant. It was solving for problems that were much more foundational. And it would be presumptuous to think that like, oh, this is already a fully realized, fully optimized interface. It certainly wasn't. People were not necessarily finding their friends on Facebook. People were not necessarily finding information they really cared about or found engaging whatsoever. But I think that it's now clear in hindsight that there were these anti patterns that started to emerge when the bulk of a person's community reflected either an ideology or a set of inputs that are specific to that community and, and that kind of squeezed out or left little room for information outside of what that community sees and believes. But again, I think it's important to look back and consider that the genesis of News Feed was this idea that people don't have access to the information that's personal, that comes from their friends and their family. And that in and of itself we thought would have universal appeal and would create a lot of like, social good and social value to people all over the world. I think it's easy to overlook how quickly Facebook reacts or has historically reacted to pushback from the community when it launches features that were either not well considered or that didn't map to what people actually wanted. And you know, the one that kind of like sits in the lore of the company is when we first launched News Feed and just the sheer amount of blowback that was kind of self perpetuated by newsfeed from the user base at that time where people didn't understand why this feature was released, who can see what. There was no onboarding experience that we had built when we released it. We just pressed go. And more importantly, there was real concerns around, like, I feel like my privacy is being invaded. I can't articulate why, but I feel as though there's a betrayal of trust. We didn't sit on our hands back then. We spun up a task force to try to identify what are the specific concerns that people are expressing, what are the features and controls that we need to give to people so that they feel like they have some agency over the information that's being shared over newsfeed. And then we launched a whole new set of controls within like five business days of the Newsfeed launch. There were engineers working around the clock to solve for this because we felt like beyond it being like a potential existential crisis for the product, there was a real sense of duty to the user base and a sense of responsibility for launching that feature and getting that kind of response. That's been a really consistent thread with this company for as long as I've known it.
I mean, you were a much smaller company back then. And when you grow to a scale of 2.2 billion and you've got major problems that develop all over the world in all sorts of languages, do you think the company's been responsive and can be responsive at that type of scale?
I think that it's starting to show that at this scale. It is challenging to be speedy and hasty with responding to the kinds of problems that may emerge supporting a user base of that scope. But it's not for lack of desire or lack of integrity or because some profit seeking motive is in the way.










