How to get paid for using your phone! 📲 💰

5 Jan 2026 · 2 min
1:38

Dan Novaes (speaker) argues that a large portion of waking life is spent on smartphones—citing 168 total hours per week, 8 hours of sleep (112 waking hours), average phone usage ~35 hours/week, and Gen Z at ~50–60 hours/week. He presents a business model where brands pay platforms for attention and his company acts as an alternative distribution channel that shares ad/revenue with users. Examples include paying users to play games (Candy Crush cited as valuing a week-long user at $10, shared per-minute up to a daily cap), trading apps, email opens, streaming, phone unlocking/charging, etc. The stated goal is to effectively make the phone "free or better" by returning value to users.

Questions this video answers

168 hours

112 hours

~35 hours/week

~50–60 hours/week

$10 per week

Chapters

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