Ryan Maloney turned his graphic novel into an audiobook with music and sound effects instead of a plain narration. He recorded directly into Adobe Premiere using an older Audio-Technica microphone, layering in ambient audio to create something that feels like a movie rather than a read-aloud.
Chapters
I wanted to create an audiobook for my graphic novel. But I don't want something boring. Me just reading it with my Kermit the Frog voice. I want to add a little bit of music, sound effects, make it seem almost like you're listening to a movie. So I started recording on my phone in Voice Recorder. But there was a problem. You can't edit as quickly in Adobe Audition as you can in Adobe Premiere. You can't use the Q key to cut in and the W key to cut out. So the fastest way for me to do this was to pull out my Asus— is this an Asus? I don't even know how to say that. Oh, sorry. My Audio-Technica microphone. This thing's from 2012, 2013. Put an adapter on and I plug it into my MacBook Pro. Now I can record directly into Adobe Premiere, eliminate any bad recordings, and add my music and my sound effects. And this is what the final result sounds like. This compass will guide us to the lost treasure of Intui. That's the story that has been floating around our town for years. Water beasts, treasure, golden compass. I know this story sounds loco. I didn't believe any of it either, but that changed when I held the real golden compass in my hands. That was the night my bed turned into a summer