Owl City Hanson Animatic #art #characterdesign #drawingstyle

In this instructional video, Ryan Maloney emphasizes that animation hinges on precise timing, which can only be validated through quick testing with rough animatics. He outlines his end‑to‑end workflow: generate ideas, log them in a spreadsheet, then create animatics directly in Adobe Animate (or on iPad using Procreate or FlipaClip). The animatics are intentionally low‑fidelity, serving as a timing reference for music or voice‑over. Once timing is locked, he screenshots the animatic frames to produce storyboards, assigning each scene a unique alphanumeric code that matches entries in the spreadsheet. Production then proceeds scene‑by‑scene by following a checklist derived from the spreadsheet, ensuring consistent timing and organization throughout the video creation process.










