When Distraction is a Good Thing-Nir&Far-Episode#53

Transcript of a Near & Far podcast episode by Nir Eyal exploring when distractions are beneficial vs. harmful. Eyal outlines evidence that distractions (video games, VR, music) can reduce pain, improve endurance, curb cravings, and build self-efficacy (examples: preoperative children, burn patients using VR, Tetris reducing cravings, Remission cancer game). He contrasts two modes of distraction from Jane McGonigal—self-suppression (escape) and self-expansion (skill/strength-building)—and advises evaluating why and how long you use distractions to ensure they serve long-term goals.
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Hi, I'm Nir Eyal and this is the near and Far Podcast. This podcast is about business, behavior and the brain. On this show, I do a few things. I read quick articles I've written about topics shaping your behavior. I interview authors of books I enjoy, and from time to time I devote episodes to answering your question. If you want to ask me a question, visit the podcast page on itunes, go to Ratings and Reviews and ask me a question. By leaving a review, I promise to read it and possibly include your question in a future episode. So please ask me anything now. Enjoy the episode and for more, you can always Visit me@nearandfar.com.
When distraction is a Good Thing by Nir Eyal Is distraction a curse or a blessing? Not giving full attention to what we should be doing makes us miss deadlines, fail classes, and crash into other drivers. Distraction certainly has a price. Nonetheless, we love our distractions. Social media, spectator sports, movies, books, TV shows, the news, video games. What would we do without them? Clearly, there are benefits to distractions as evidence to the fact that nearly everyone on earth seeks them out. But why? Although they seem to pull us away from the more important things, what purpose do they serve? And when? At times we seem to give in to distractions, how do we ensure they serve us well? Distractions can ease pain. Our brains have a limited ability to focus. We can't pay attention to everything around us all at once, so we must choose what to focus on. For example, we may choose to focus on work while struggling to resist more interesting distractions. However, in some situations, we can leverage this biological limitation to our advantage. In her book the Power of living gamefully, Dr. Jane McGonigal describes how distractions can be a powerful tool for reducing the impact of painful or negative experiences. For example, children are notoriously anxious before surgery. Their levels of preoperative anxiety are known to reduce the effectiveness of anesthesia and increase recovery times. Physicians need alternatives to sedative medications to keep them calm. A study cited by McGonagall used distractions to effectively reduce her stress. In the study, one group of children was given anti anxiety medication before surgery. The other group played handheld video games, while a third control group was given no medication and no video games before surgery. The kids in the video game group were the only ones to show a decrease in anxiety before surgery. They also require less anesthesia during the procedure and suffered from fewer medication side effects after surgery than the children in the other two groups. The video games proved effective, researchers believe, because they distracted the children from the pain and uncertainty of the surgery. The engaging nature of the video game helped the children distract their attention away from their fear and towards the challenge of the game. This study isn't alone in demonstrating the power of distractions to lessen negative experiences. Burn patients are typically given large doses of medication to help them through the excruciating pain of cleaning their wounds. A new virtual reality game designed by scientists at the University of Washington, Seattle, demonstrated the extraordinary power of distractions and fighting pain. The researchers found that patients who played the game during wound cleaning felt up to 50% less pain. In fact, playing the virtual reality game was more effective at reducing pain than using medication. The researchers concluded that the more immersive and engaging the game was, the more it helped direct attention away from the pain of the procedure. Distractions can make us better the ability to shift our attention away from negative experiences is also helpful outside of a hospital setting. Distractions can help us cope with the pains of everyday life. Research on how distractions can be used to control our urges and impulses show that certain games, like Tetris, for example, can help reduce cravings for fatty foods and even addictive drugs. Researchers suspect the cognitive demands of these games redirect our attention away from craving triggers, reducing the painful urge to indulge. Playing matching puzzle games like Candy Crush, Puzzle Blocks or Interlocked might actually help us distract ourselves away from digging into that pint of ice cream in the fridge. Distractions can also help us stay fit. Research suggests taking our minds off the pain of physical exercise with music or television can improve performance and endurance. Digital distractions and personal technology can help us be stronger in the moment, but McGonagall thinks that they can also help us develop our ability to take on challenges in the future. Certain personal technologies can help us build up our courage, McGonagall says. The games are a particularly good way to boost our self efficacy, our confidence in our ability to overcome problems. Evidence to back McGonagall's claim comes from a notable experiment about how a video game helped adolescent cancer patients fight their disease literally. The study tested whether playing a cancer themed video game called Remission would help patients stick to their treatment plan and take their medication regularly. In this example, the game didn't fight pain directly, but built up patients capabilities. Patients who played the game were more likely to take their medications, increase their sense of self efficacy, and show more knowledge regarding how to fight their cancer. From a gonigal standpoint, digital games are powerful tools to build strength and confidence because constantly escalating challenges requires a willingness from the patients to keep trying to even if they fail. It instills a belief that if they keep practicing and learning, if they put in the hard work, they will eventually be able to achieve more difficult goals. By attempting and overcoming challenges within a game, the cancer patient strengthened their perseverance to keep fighting Other digital games have been used to help patients with asthma, diabetes, anxiety and adhd, all showing increases of self efficacy and self care behavior after playing More evidence that games can heal is emerging from new digital health platforms which use game based elements to increase patient participation. For example, taking prescribed medications and adopting a healthy lifestyle can greatly improve a patient's outcome, but only if people actually change their behavior. The Empower digital health platform helps patients manage their chronic diseases through playful design elements traditionally used in games like levels, point systems, unlocking content, variable rewards, and competition. Combining the engaging nature of games with the accessibility of personal technology creates a healthy distraction that can build patient confidence to combat disease. When are Distractions Destructive? Clearly, distractions can help us deal with pain and build up our courage to tackle future challenges. However, don't distractions pull us away from our priorities? What about the many products and services like video games and social media sites designed to be so good we just want to use them all the time? Sometimes we have trouble limiting their use and find ourselves sucked into distractions. Whether personal technology distractions are a force for good, McGonigall explains, depends on why and how we use them. Do you play to escape your real life or or do you play to make your real life better? McGonagall describes two modes for how we engage with distracting self suppression and self expansion. Self suppression is using distractions to avoid negative experiences, while self expansion is using distractions to promote positive ones. Sounds simple enough, but McGonagall warns at times it is hard to tell the difference between the two. The same activity could be expansive for one person and suppressive for another. It all depends on why the person is engaging in distraction and for how long. How can you tell if a distraction is good or bad for you? McGonigall suggests first asking yourself, why am I doing this? If your response is to avoid a negative feeling, such as because work is boring or I don't want to deal with anything right now, the distraction may be self suppressive. Of course, in some instances, such as burn victims or children about to go into surgery, distractions can be an effective coping strategy. However, these are justified in that the distractions are used as a temporary solution. Once the patient is healed physically, they no longer require the escape from pain however, problems arise when distractions become a permanent escape from an uncomfortable reality. McGonagall warns of solutions that don't build our ability to deal with pain in the future. Temporary distractions used for too long may backfire because over time self suppression actually diminishes our sense of self efficacy. We no longer see ourselves as people who can effectively solve our own problems. When we rely on pain relieving distractions, it may be personal technology, drugs, or other escapes. We may never build our capacity to deal with a painful situation, either physical or psychological. In contrast, self expansive distractions involve achieving goals, building skills, or attaining new knowledge that can be used over the long term. These distractions help us improve ourselves and can build our self efficacy. For example, answers to the question why am I doing this? That sound like I want to learn a new language, I want to build a bigger career network, I want to know more about my health, or I want to improve my well being are the kind of answers that a self expansive technology can help with. Using distractions with an expansive mindset builds strength, while using them with a suppressive one simply shields us from the pain that we are avoiding. Identifying why and how you engage in personal technology may be the difference between healthy and destructive behavior. Take a look at your favorite digital distraction social media, video games, puzzles, television shows, podcasts, news, spectator sports and ask yourself whether you are using them as tools to build strength, skills, knowledge, and self efficacy for the future or for temporary escape from an uncomfortable reality. If it's the latter, you may want to reconsider the role these distractions play in your life. If the pain you're escaping is permanent, no distraction will ever heal it. You must learn new coping strategies or fundamentally fix what is broken. When we think about personal technology distractions, we must ensure they continue to serve us, whether it is helping us get through a difficult time in our lives or helping us build strength and perseverance for the long term. Continually asking why am I doing this? Can help make sure we're getting the most out of our distractions. Here's the Distractions aren't always bad. Sometimes they are useful tools. Personal technology distractions like video games and puzzles can give us strength to endure negative experiences. Some distractions can strengthen our ability to tackle new challenges. Personal technology is a healthy distraction for most people, but it can go bad when it becomes an escape from an uncomfortable reality. It all depends on why and how long we use it. Using distractions for self expansion builds strength, while using them for self suppression simply shields us from the pain we're avoiding. To determine if a distraction is self expansive or self suppressing, get to the bottom of why you're really using it. Self suppression is acceptable for coping with negative experiences in the short term, but can backfire when used as a long term solution.
Thanks for listening to this episode of the near and Far Podcast. You can always find more at my blog, nearandfar.com and don't forget, if you have a question you'd like me to explore in a future episode, leave me your question. The former review for the podcast on itunes.
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