Advanced Graphics with Shader Graphs

15 Feb 2024 · 23 min
23:09

Alec demos shader graphs, a new Wolfram feature that lets you build GPU effects by connecting nodes instead of writing code. He shows how to rebuild the standard shader, add custom properties, create nested graphs for patterns, and displace vertices. Coming soon: a visual editor and MaterialX support.

Questions this video answers

Alec

February 15, 2024

Planned for version 14.1

MaterialX

Chapters

More from Guy

34:01
youtube.com

Alexis Nikole Nelson | Happy Snacking, Don't Die! | Talks at Google

1d ago
34:12
youtube.com

Cheryl Strauss Einhorn | The Human Edge: Smarter Decisions in the Age of AI | Talks at Google

1w ago
33:03
youtube.com

Olajuwon Ajanaku | Eastside Golf | Talks at Google

2w ago
38:23
youtube.com

Ethan Kross | Chatter | Talks at Google

4w ago
22:30
youtube.com

Rachel Glennerster | Innovation and the Center for Global Development | Talks at Google

2mo ago
41:07
youtube.com

Rebecca Winthrop | Rethinking the Purpose of Education in the Age of AI | Talks at Google

2mo ago
40:54
youtube.com

Dr. Robert Wachter | A Giant Leap: How AI Is Transforming Healthcare... | Talks at Google

3mo ago
youtube.com

Leo Ku | From Passion to Profession | Talks at Google

3mo ago
youtube.com

Dr. Deepika Chopra | The Power of Real Optimism | Talks at Google

4mo ago
youtube.com

Jeff Kinney | Diary of a Wimpy Kid: Partypooper | Talks at Google

5mo ago
youtube.com

Susie Wolff | Driven | Talks at Google

5mo ago
See all content