Live CEOing Ep 744: Language Design Review of Discrete Computation Features for 14.0

27 Sept 2023 · 86 min
1:26:29

Design review for Wolfram Language 14 focused on discrete computation and geometry. Participants (Stephen Wolfram, Roger Germundsson, Charles Pooh, Brad Klee) discuss making geometric primitives computable (moving B-splines/NURBs from graphics into region system), automating discretization/triangulation, handling polygon boolean operations and the practical zero-testing/precision challenges, and UX ideas for progress monitoring and timeouts when attempting exact symbolic computation. Later topics include graph layout improvements (layered/hyperbolic/3D), texture mapping/projections for 3D objects, and remaining implementation loose ends.

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