The pandemic sent gaming revenue soaring from $32.7 billion in 2020 to $98.7 billion in early 2022. Microsoft paid $68.7 billion for Activision Blizzard, while the New York Times bought Wordle and gained tens of millions of new users. Connected fitness gaming also exploded during lockdowns.
Chapters
Studies have shown that the rate of kids hanging out by themselves at home has risen dramatically. And I see this within my own community. And so the video game industry saw $98.7 billion worth of deals in Q1 of 2022, which is up from $87.4 billion in 2021 and $32.7 billion in 2020. So Microsoft's acquisition of Activision Blizzard for a record $68.7 billion was highlight of that quarter. The New York Times reported that since its January 2022 acquisition of Wordle, an unprecedented tens of millions of new users had been brought to the paper. There's a lot of really incredible connected fitness applications. Basically, like, I know my dad used to joke because I went to SDSU. He was like, oh yeah, Paige's whole life was like play hard, work hard.