A three-person team built advanced avatars, hired top game designers, launched web portals, and started an LLM team in six months. The speaker compares their pace to Canva's six-to-eight-year timeline, noting the speed came with steep learning curves across multiple technical domains.
Chapters
Now we've gotten pretty dangerous. We can do some really cool work with these avatars now. And we added a few people on the team as we raised more money who are some of the best game designers in the world. And those people have been doing amazing work. So we had to learn skills there. And then we had to learn front-end work with designing websites and coming up with these web portals. So what Canva has done over 6 to 8 years, we had a team of 3 people kind of do in 6 months, which is pretty remarkable. And besides frontend work, we also had to— we have a team focused on large language models. So the breadth of technology we have has been like huge. And learning all these new skills, it's been so much fun, but it's also been pretty challenging to learn so many different things about so many areas.