App development hits a wall at 80% complete. The first part flies by, but the final 20% takes forever because of discouragement, cost, and competing priorities. Low-code platforms make starting easy but leave you stranded when it's time to ship.
Chapters
The real problem is that it is so much work to make a full-on app. And I've seen the experience before, like someone starts working on it and I've got lots of ideas and they build the first 80% of it in an incredibly short period of time. It's always that last 20% that takes 80% of the time. And that's because they're having that progressive slowdown experience, becoming more discouraging, it's feeling more expensive. I don't really have time for this anymore. I'm getting stuck. I've got other things I need to do. I'm going to put this down. I swear I'll come back tomorrow. They never come back to it. And the, the, the, the— when I look at these tools, I think the big failing in the low-code, no-code world is that they made it easy to start, but they did not put enough attention, to my mind, uh, in shipping and making it straightforward to finish.