
The muscular system maps to interaction design, the part of UX that makes products actually work. After covering information architecture last week, this session explores how interactions are the muscles that move a design skeleton into action.

The muscular system maps to interaction design, the part of UX that makes products actually work. After covering information architecture last week, this session explores how interactions are the muscles that move a design skeleton into action.
Welcome to this week two. I'm so excited to meet you. The reason, because we've been learning about our body parts of our external system, and we are connecting that back to our design systems for our career. More importantly, there are many complex topics which designers are not able to understand. So I took the analogy of taking the human body and explaining each and every concepts in a more easier and a simpler way. Okay. So the first week, what we saw is all about skeletal system. I think we saw about the information architecture, the user flow, the wireframe, the hierarchy, the framework, consistency, structure. Everything is. Is more or less related to a skeletal part of our system. Okay. Which is also directly imparting to our body part. Second, I'm going to be taking a system called muscular. This is going to be very, very, very intensive. Okay. Muscular is actually something which our entire body is being made up of. Right. Our body is made up of three things. Bones, muscles, fat. Muscles are one of the very important thing. When I have to relate it to a concept of design, I need to take care of the topics for.

Comment “ME” if you want to join the next upcoming hackathon — we’ll send you the registration link.

Comment “ME” if you want to join the next upcoming hackathon — we’ll send you the registration link.