Jagadeesh P explains how reward systems drive user action in product design. Without proper rewards, 30-40% of users drop off after one or two uses. The video covers the concept, a case study, and how to implement rewards to keep people engaged.
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Without any reward, nothing happens. In this world. We do only two things to achieve something. Like let's say either we have to get reward, we will do it, or punishment is there, we will do it. It only works on this. 2. How do you keep a design? How do you create a product which can make the user get reward and start using it more? Because ultimately your objective is to make your user use your product for a quite long time without having that problem of disengagement and at the same time providing the proper reward for them. In this video, I'm going to be telling you how UX can be working proper reward system and what is the concept, the background behind it and a case study. We will see an example and how we can introduce it into the design. Because without doing this kind of a proper reward System, more than 30 to 40% of users are dropping off by just after using first or one or two times more than that. Right? So this video is going to be very helpful for you when you're designing a product like that. So let's jump into this topic now.